Post subject: Re: Mars 3 changing its tick speed! You vote for it.
Posted: Wed Jan 12, 2011 7:55 pm
Joined: Sun May 31, 2009 9:23 pm Posts: 927 Location: Ontario, Canada Gender: male
Seems that the community likes having more custom scenario worlds and various options so this is something we're going to look into increasing on in the future. Currently we have a series of global variables and server variables, global variables affect all worlds and cannot be made world specific, things like: Structure costs/time, ion cannon/firestorm costs, resource production, taxation, etc. We're looking to make everything into server variables so that we can do much more interesting and variety of scenarios for specific worlds. To this end We'll probably have 1-2 custom worlds for each theme and we'll vary things slightly each round while giving the community the chance to vote for what they would like in the next round(s).
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