It is currently Mon Apr 21, 2014 7:24 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Level 43/44
PostPosted: Wed Jan 30, 2013 10:38 am 
Specialist
Specialist
 Profile

Joined: Thu Dec 20, 2012 11:55 am
Posts: 24
By eliminating the use of same type kits & resistance modules, you have effectively created mechs at levels 43/44 that are nearly invincible to mechs of lower rank no matter the weapons used. Way to go!


Top
 

 Post subject: Re: Level 43/44
PostPosted: Wed Jan 30, 2013 1:55 pm 
Corporal
Corporal
 Profile

Joined: Thu Nov 01, 2012 1:36 pm
Posts: 49
Unicron wrote:
By eliminating the use of same type kits & resistance modules, you have effectively created mechs at levels 43/44 that are nearly invincible to mechs of lower rank no matter the weapons used. Way to go!


Care to explain? What kind of setup?


Top
 

 Post subject: Re: Level 43/44
PostPosted: Wed Jan 30, 2013 5:34 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Mon Jun 29, 2009 9:12 am
Posts: 92
Gender: male
Well at 43+ you can get really nice torsos and pitchfork weapons which can be really deversating.

Well I'm passed this level for long time but it's really hard against those.

_________________
Image

Best Ranks
e3 classic top 100
e3 best rank 14 (Tick 3600; started at tick 500)
F1- rank 3


Top
 

 Post subject: Re: Level 43/44
PostPosted: Thu Jan 31, 2013 8:37 am 
Specialist
Specialist
 Profile

Joined: Thu Dec 20, 2012 11:55 am
Posts: 24
The Sorcerer Edward wrote:
Well at 43+ you can get really nice torsos and pitchfork weapons which can be really deversating.

Well I'm passed this level for long time but it's really hard against those.


The Flower Power & Flame Power mechs equipped with pitchfork weapons & heat/energy regeneration/cooldown modules are nearly invincible with their shields up if you're fighting one with weapons/chassis ≤ level 42. It's like shooting a thick skinned elephant with a BB gun. Then with no more than two fire exchanges they win, even if you teleport & manipulate range.


Top
 

 Post subject: Re: Level 43/44
PostPosted: Fri Feb 15, 2013 3:37 am 
Second Lieutenant
Second Lieutenant
 Profile

Joined: Tue Dec 25, 2012 12:11 pm
Posts: 235
yes, happened to me many times. for example 2 players have almost the same configuration, but one have lower resistances, and starts first. and imagine, with 2 pitchfork hits, he halves your life. i resolved that when i bought even lower resistances, they i got the first shot. on one hand, it forces the players to use their brains...but on the other hand, it s frustrating to see that is not the kind of balance we need. but is much better then before, this is true.


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl