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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 12:26 pm 
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Ok the bug with the metal/oil outposts turning to regular outposts after being captured is fixed :lol:.

I placed a lot more of these outposts around the world, please conquer them guys!

Also has anyone caught a UFO or wreckage?

EDIT: Oh I added one more update to the first page, forgot about an important one :)


-Andrew

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 1:56 pm 
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I got two UFOs and the wrekages are the things that look like crashed relics that you can put squads on?

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 3:13 pm 
Lieutenant Major
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Adding an update of the magnitude of the resource OPs is a terrible idea Mid-Round.

I already make more resources than my worker production allows me to use, what we need is for the crystals/relics to give workers!

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 3:19 pm 
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psg188 wrote:

I already make more resources than my worker production allows me to use, what we need is for the crystals/relics to give workers!


Couldn't agree more, I max out frequently on resources because I'm unable to build anymore troops due to no workers.

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 3:24 pm 
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Redwurm & Kane Agree = Very Important and Universally Accepted Fix

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 3:31 pm 
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I was waiting for the universe to implode....it didn't happened. Maybe we can get along after all? :lol:

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 7:04 pm 
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A small amount of the resource outposts will be placed in the worlds but only maybe a dozen or so. Upon reset though we'll be putting many of these outposts around the world, the point of putting them in now is just so players get used to them as they will be a more integral part of the game going forward.

Yes the things that look like crashed relics are the wreckages.

-Andrew

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 8:01 pm 
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What dose a UFO look like

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 Post subject: Re: Updates! October 13th!
PostPosted: Wed Oct 14, 2009 9:32 pm 
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Hey, i just have a few comments. 1, why are the earth servers more special than fantasy and mars? Why would you make the alliance limit 18 on earth and only 14 on Mars and fantasy?
2, I think the new tax system is an interesting system and will guarantee conquerors resources, which is a good thing. I think however that once the calculation is done, that amount should be subtracted from the conquered person's production. It only makes sense that the resources have to come from somewhere.
3, You said you put some resource OP out on the servers. Are they going to be listed on the relics/garrison page in the community tab or do we have to go looking for them ourselves?


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 Post subject: Re: Updates! October 13th!
PostPosted: Thu Oct 15, 2009 12:07 am 
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No to the taxation change!

If my conqueror has 500 workers I will get 7 metal, that is not very much.

I have conquerors giving 18 metal, that will never happen with the new system.

I think it should be x10
500 workers=10 metal
1000 workers=20 metal

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