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 Post subject: Starting an Era/Planning for War/Resource Productivity
PostPosted: Wed Mar 23, 2016 9:33 am 
Private
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Joined: Sat Feb 18, 2012 5:10 am
Posts: 2
Hey all I'm certain none of you remember me, mostly because I played so long ago and never really accomplished anything. Well I've been thinking about coming back, and I want to finally win an era. So I have a few questions that hopefully some of you can answer for me. More is better, if you don't have much time, I'd rather you going into detail about one of the questions then just saying 4 word sentences for each questions. Now that I'm done rambling here are my questions:

I've been reading in forums a lot recently, and every so often I see people saying that their team was a pick up team and didn't do any preparations before hand. My question is what preparations are needed before an era? What do you need to plan before hand that some people use as a half excuse for not winning an era?

Even though I said I accomplsihed nothing, I've been in alliances where we were ranked number 2/3 for a while. But everytime we got pooped on, and it seemed that the alliance's that beat us were always more prepared for the war than we were, they seemed a lot more organized. My question is what preparations do you guys take going into a war?

My last question is about resources. In BD, having a high resource production rate is very important. What are the different things that give you more metal/oil/workers and what are the things that lower your production? Also if there is some kind of formula for resource production that would be great because I think formulas are a good visual for me.

Sorry for the long post I thought it would be better for one long one than 3 different ones. I appreciate all answers and hope to soon conquer you all :D


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 Post subject: Re: Starting an Era/Planning for War/Resource Productivity
PostPosted: Mon May 02, 2016 6:42 am 
Corporal
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Joined: Sun Nov 20, 2011 11:15 am
Posts: 75
Preparing for an era before hand has lots of advantages

You are a better player if you play with people who you can trust and are active
You need lots of free time to spare for BD ...

Leveling up you Metal mine/ Oil well / energy reactor will bring more resources per tick
And more Resource outposts add more income (+5 for each metal mine/+4 for each oil well)
And crystals and relics also increase your income per tick
And last you get certain amount of Resources for each conqoured colony you have (+1 power also)

In war you lot of things count..
But mostly wars are won by skill and activity.
Not simply a large army.
your spy/agents, Missiles , Units XP all count to victory

And the most needed thing is :
Activity :D

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-EnerGY


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 Post subject: Re: Starting an Era/Planning for War/Resource Productivity
PostPosted: Wed Sep 28, 2016 9:59 am 
Specialist
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Joined: Tue Feb 02, 2016 9:46 am
Posts: 22
Bruh,
Contact me if you want to win an era.
Maybe i m not that good, but coming back in BD and wanting a good alliance can be joining TLOH....
I can teach you many things i know and you should also consuly pros like PHIL, Energy, Trajic etc


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 Post subject: Re: Starting an Era/Planning for War/Resource Productivity
PostPosted: Wed Sep 28, 2016 10:35 am 
Lieutenant Major
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Joined: Mon Jun 01, 2009 11:02 pm
Posts: 1622
anish... please don't spam the forums, especially on dead topics... I'm removing some of the posts and responding via here. I'm glad you are looking to help others, but there is no need to revive topics from 2015 to do so or spam the supermechs forums telling them you'll help them play battledawn...

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Gettin' real tired of your shi...


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