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 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 3:51 am 
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mmmhh meatshield. probly the best pro argument i have heard so far. "any noob can fire a nuke", i agree with this completely. i used to hate subs but there is nothing like a hive with a sub that can help send nukes protect hive and whatnot. 24 members protecting hive is alot better than 12

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 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 4:05 am 
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but then again, u've just lost 12 conquers who could give u units to build better defence ;)

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 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 12:37 pm 
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And probably those 12 nubs will take other conquers from you. AND they could attack a target same ETA as you making you waste troops.

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 Post subject: Re: alliance subs
PostPosted: Sun Apr 04, 2010 11:37 pm 
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yes 12 less conquers but if they are a good sub like i have they will have well over 4k units that can help defend fight and help out with nukes.


12 less conquers or 4000+ units that help u out. i think its obvious what one is better

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 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 5:23 am 
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if you got a good sub then it's one of tousands xD
ive played alot, and i've just been in 1 good sub, and thats like 2 years ago xD

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 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 5:40 pm 
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i actually have just of an active sub as the main. and they would be more than active to send nukes and wat not plus send those 4000+ units to where the leader wants.

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 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 6:29 pm 
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nice :)
just keep an eye on that sub, good subs usualy end up wanting more then just being a sub xD

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 Post subject: Re: alliance subs
PostPosted: Tue Apr 06, 2010 9:16 am 
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i played back in the old school days of AUA on earth 4.

AUA main could camp tasmania.

back then i think alliances were a lot smaller, i forgot how small... not even close to 12 though.

anyways, tasmania has the main. the ENTIRE AUSTRALIA going up to malaysia (other then a couple conquers) were completely subs. im talking about 6-8 subs here. which is equivalent to maybe 4-5 full subs in the newer BD.
AUA was attacked and won purely from attrition. there were at minimum 4 nukes in the air at the enemy at any one time. people have to sleep and i forgot who was going at us, but they pulled it off somewhat and managed to land somewhere in australia. a couple thousand units were wittled down to a couple hundred even with the best barracks hopping. of course the trash talk about subs started before that. "AUA has too many subs" which i had to agree. "subs is cheating" which i didnt agree with. i was part of AUA* and i think we were either 2nd or first best alliance without relics. probably 4-5th overall if relics didnt give top spots.

as i mentioned before, there is no difference between a good ally and a good sub. meat shields work excellently, i could sleep safe even with several hundred squads about 10 ticks north because the sheer number of targets and the 3 ticks fly and 3 ticks back mean nukes would land destroying their shiny army in the process. subs do give your alliance a degree of protection allowing a large majority of your units to poke elsewhere. but isnt that the same with an ally?

subs are tactical, will you risk a backstab so you have a meatshield?

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 Post subject: Re: alliance subs
PostPosted: Tue Apr 20, 2010 9:51 am 
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haha... i became what i hate. i am in a sub alliance.

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 Post subject: Re: alliance subs
PostPosted: Tue Apr 20, 2010 11:24 am 
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hahahha xD

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