Forum rules
Please read the stickied topic marked "Please read before posting"~
Please only post here if you need technical help with BattleDawn, or if you have information that can help someone.
Please stay on topic.
No spam.
|
Page 1 of 1
|
[ 9 posts ] |
|
Author |
Message |
luram
|
Post subject: Colonies proved to be farms Posted: Thu Nov 26, 2009 3:46 am |
|
Joined: Thu Sep 10, 2009 10:53 am Posts: 44 Location: Lisbon, Portugal Gender: male
|
I have to come here again with another question : why the admin don't delete the colonies that he prove only exists to be farms? Admin ban a guy that use the farms for 1 week. And ban a proved farm 1 day or 2 or 3 no matter. But those farm colonies after the ban still keep be used by the conqueror receiving resources and gonna stay the same way as before. More .. now I see that many farm colonies goes on vacation mode , this meaning they gonna gave only half of the resources to the conqueror. My conclusion is that after 1 week of bans and things like that , everything stays the same. My sugestion for this is : Delete the colonies that proved to be farms or more easy then this is : when a guy is banned for using farms, liberate all the conquers the guy have done.
|
|
Top |
|
UndeadAngel
|
Post subject: Re: Colonies proved to be farms Posted: Thu Nov 26, 2009 3:55 am |
|
First Lieutenant |
|
|
Joined: Wed Oct 21, 2009 10:36 pm Posts: 482 Gender: male
|
This should be in suggestions. But I somewhat agree. Colonies that are proven farms, should be deleted.
_________________
"Nukes are like hard liquer-They make people feel tougher than they really are"-CSTORM666
|
|
Top |
|
Seth
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 12:08 am |
|
Joined: Sun May 31, 2009 10:47 pm Posts: 2416 Location: U.S.A. Gender: male
|
Is there a particular server in which you find this most troubling on?
_________________ Battle Dawn Staff Community Management Specialist Technical Support World Administrator Music Composer
Welcome to the best free multiplayer war strategy game on the web!
|
|
Top |
|
luram
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 4:59 am |
|
Joined: Thu Sep 10, 2009 10:53 am Posts: 44 Location: Lisbon, Portugal Gender: male
|
Seth wrote: Is there a particular server in which you find this most troubling on? Hi, well what I see is that after some ticks, the colonies marked banned, went on vacations and later on, they disappear. When I put the suggestion here ( should be on suggestion post, my mistake) it was concerning Earth 2. I know there are some dificult tasks for admins to act as quick as sometimes we like it to be and maybe is also dificult to do what I first suggest. As long as you guys keep detecting and banning the farmers and their farms is ok. However I think that when a guy is banned if you make him loose all troops, outposts, radars, gates, etc , could be a nice punishment and he have to start from the begining this time without protection. Thanks for your replly
|
|
Top |
|
simmen
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 6:04 am |
|
Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
|
luram i'm getting tired of your whining on e2, the KoH banned colonys where because of M2!
you want temporary banns to end up in them losing all conquers and units?! they are comming back man, temp mean it wassen't that much
and if you mean perma then nub is a perfect example of how permas can be given by a mistake, he would have lost everything!
and there is alreaddy a sugestion, go look for it
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
|
|
Top |
|
luram
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 8:35 am |
|
Joined: Thu Sep 10, 2009 10:53 am Posts: 44 Location: Lisbon, Portugal Gender: male
|
Simmen, you read all the forum topics and you play maybe in all the worlds, but mainly you are a defender of lost causes. Even when an admin tells you how things work , you always want to say the last word. Everybody as a point of vue about something and when we put a question or an answer I dont assume to have the full knowledge - its just an opinion. You want to know what I do "if I was an admin ?" - : Banned players or farms dont play more on the actual round. Or they go to play to another world or they wait for a new round. Mistakes can happen of course but maybe people start avoiding cheating if the punish is more severe. But is just my opinion and only that. I dont assume nothing expressing my opinion. (PS : I even dont know what world you are in or your player name) Tks
|
|
Top |
|
simmen
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 10:07 am |
|
Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
|
i'm one of the most active members on the forum, and no admin said anything, you don't even know diffrence between admin mods and admins, i respect the mods, they do a good job with the forum and i see why the topic were locked, i were about to end it because people were just being aggravated, and there is still lacking rules against it. and dommy was still not banned for farms on e2 no matter what you say and your sulution is like death sentence "if we perma bann him he will never do us anything ever again", yeah, sure that will work, perma banning people for every little offence, i have been banned twice on NC never on old client, 2 times in 2 years, and nothing for anything bad, 1 message where i don't know who the person is, i gues i did it while i were drunk or something, and 1 time for putting down a colony then sending squads at op's to help a friend which i admitted to do on the forum after seeing how it were bad, but i gues that shuld mean me losing everything on other worlds make sence
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
|
|
Top |
|
bork9128
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 4:46 pm |
|
Joined: Wed Jul 01, 2009 7:07 am Posts: 2021 Location: TC ,Michigan Gender: male
|
luram i am going to have to agree with simmen he know what he is talking about and you are too extreme
_________________
Gate of Babylon Top rank 18 Top alliance rank 2
|
|
Top |
|
luram
|
Post subject: Re: Colonies proved to be farms Posted: Mon Nov 30, 2009 5:53 pm |
|
Joined: Thu Sep 10, 2009 10:53 am Posts: 44 Location: Lisbon, Portugal Gender: male
|
bork9128 wrote: luram i am going to have to agree with simmen he know what he is talking about and you are too extreme Maybe you're right and I'm too extreme but its frustating when you do alot of things and you see guys that come from nowere and start bumping on you and after you loose lots of troops and resources , you see the guy have multis and things like that. And no, Simmen, no, its not because of Dommy, I have nothing in particular against him, its in almost all worlds this virus type disease of multis. Just upset me to see this taking part of the fun out of the game. Ok , for me this multi and cheating topics are enough and I dont intend to go back to the theme so soon. I apreciate the work of the admin in E2 that are locating and baning multis or whatever every day and its not an easy task. Best regards and enjoy the game
|
|
Top |
|
|
Page 1 of 1
|
[ 9 posts ] |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|