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 Post subject: Re: turn ends too fast!
PostPosted: Tue Jan 28, 2014 3:42 am 
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Managing the time is also a part of strategy though, just like playing timed chess. I would however say this is because of your internet connection. Have you tried using a different browser or have you tested your net speed?

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 Post subject: Re: turn ends too fast!
PostPosted: Tue Jan 28, 2014 3:48 am 
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Yes it will be fine but I would like to try and improve it for you even if your connection is not very fast. Have you tried lower or turning off all the graphical options?

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 Post subject: Re: turn ends too fast!
PostPosted: Tue Jan 28, 2014 3:54 am 
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Well let me know the results, I still have a few other ideas to try as well.

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 Post subject: Re: turn ends too fast!
PostPosted: Tue Jan 28, 2014 6:02 am 
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Korupt wrote:
Well let me know the results, I still have a few other ideas to try as well.


I tried, the problem remains, especially in the first turn, for serveral times the turn passed just after I released my droid (time count becomes 0 suddenly)


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 Post subject: Re: turn ends too fast!
PostPosted: Tue Jan 28, 2014 1:59 pm 
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its somewhat fair, as he old system didn't include how many fused items or ladder points the starting player had.

For your problem: At the beginning, all players start with 30 sec for their turns. After reaching a certain level (I think its 10 but i am not that sure anymore) its lowered to 20 seconds.

I wouldn't like to increase it as 20 seconds are half of an eternity when the opponent does nothing.

You'll get used to it for sure :)


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