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ronelm2000
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Sun Dec 15, 2013 8:38 am |
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Joined: Fri Apr 23, 2010 7:06 pm Posts: 3544 Location: Philippines Gender: male
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aister wrote: Tenkai wrote: fake news report? arguing about video games?
what classes are you taking? Business, the fake news report is for Dutch class the arguing about video games is for Business Communication: Dealing with Crisis... Err... wut? Speaking of games, I think I'm going to create a Mystery Dungeon - esque game for the PC, but how will I start? Or should I develop it for the Windows 8 and hope someone plays it?
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Tenkai
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Sun Dec 15, 2013 9:19 am |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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you start at the beginning, duh.
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aister
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Sun Dec 15, 2013 9:44 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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u start with <script>
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ronelm2000
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Mon Dec 16, 2013 8:08 pm |
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Joined: Fri Apr 23, 2010 7:06 pm Posts: 3544 Location: Philippines Gender: male
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aister
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 12:13 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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nice game
or start with the main char dying
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Tenkai
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 1:10 am |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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start with a spoiler: x dies at the end.
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aister
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 3:20 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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Tenkai wrote: start with a spoiler: x dies at the end. this, but have a "warning" first, yet don't let the player advance in the game without reading the spoiler
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Mike
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 3:35 am |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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aister wrote: Tenkai wrote: start with a spoiler: x dies at the end. this, but have a "warning" first, yet don't let the player advance in the game without reading the spoiler I don't think that'd really do anything. If people know he is going to die they simply won't get attached to them. That is where spoilers ruin things, when you are attached to the character and then someone tells you they die. Just my opinion though.
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aister
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 4:11 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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Korupt wrote: aister wrote: Tenkai wrote: start with a spoiler: x dies at the end. this, but have a "warning" first, yet don't let the player advance in the game without reading the spoiler I don't think that'd really do anything. If people know he is going to die they simply won't get attached to them. That is where spoilers ruin things, when you are attached to the character and then someone tells you they die. Just my opinion though. and then it turns out he didn't die :troll:
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ronelm2000
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Post subject: Re: Monthly Chat Thread: December 2013 Posted: Tue Dec 17, 2013 5:58 am |
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Joined: Fri Apr 23, 2010 7:06 pm Posts: 3544 Location: Philippines Gender: male
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Korupt wrote: I don't think that'd really do anything. If people know he is going to die they simply won't get attached to them. That is where spoilers ruin things, when you are attached to the character and then someone tells you they die. Just my opinion though. Actually I can start it with a spoiler: "I'm dying... u know why? Ultimate flashback mode" or something...
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