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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 27 posts ]  Go to page Previous  1, 2, 3  Next

Trading
Yes(thanks) 75%  75%  [ 9 ]
Tweak(how) 0%  0%  [ 0 ]
No(why) 25%  25%  [ 3 ]
Total votes : 12
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 Post subject: Re: Trading
PostPosted: Wed Aug 14, 2013 10:25 am 
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if you have some old items you don't want you could trade them for smc etc.. as as example

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 Post subject: Re: Trading
PostPosted: Wed Aug 14, 2013 8:23 pm 
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SideOneDummy wrote:
I am voting yes, but think of it as a tweak. This should also encompass your action idea as well: introduce an SM Marketplace where auctioning/trading occur. Instead of making it exploitable, devs could create minimums/maximums so that would ever they deem as exploitable on either the buyer-end (too many lowball deals), or on the seller-end (prices set too high), are excluded from possible sale.

By the way my *idea* is nothing novel — think price floor and price ceiling, or minimum wage and rent control, respectively.

Oh and Rupert, if you feel this is too much a tweak for you (you would rather people not vote on a SM Marketplace) you welcome to tell me to create a poll myself/make one yourself. From my point of view, it fit really well with your idea.

When an AH is introduced to a game it increases the value of the game currency which increases the number of people that wish to exploit it in hopes of gaining an advantage (Think Diablo 3). :lol: I think it is better to keep a system such as this out of our beloved SM.

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 Post subject: Re: Trading
PostPosted: Fri Aug 16, 2013 12:19 pm 
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Games like Runescape, Diablo ect have had currency crashes where thousands of players ended up quitting in 1 day. And scammers ect. the list goes on and on.

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 Post subject: Re: Trading
PostPosted: Fri Aug 16, 2013 2:59 pm 
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you know something is wrong when you decline good ideas because of cheaters. if you really have that big of a desire to cheat and change up your IP address just for an item then really that's just youre waste of time. supermechs isnt battledawn and money/resources isnt quite as valuable. and tbh what this could do is help players that started out building their mech wrong. in order to get a good amount of money coming in you have to win because losing barely gives you anything. and if you didnt get a rare torso and you losing 9/10 of your matches. chances are msost people would end up quitting. i say yes to this because there isnt so much a quide on how to be a good supermechs player like there is on battledawn and you cant really message people in game to ask for advice. point is this can help players a lot since everyone comes in blind on how to make a good mech and just wing it

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 Post subject: Re: Trading
PostPosted: Fri Aug 16, 2013 3:20 pm 
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sorry if the thoughts on that are scattered i was talking with my girl and typing that at the same time :lol:

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 Post subject: Re: Trading
PostPosted: Fri Aug 16, 2013 11:30 pm 
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well I feel super mechs should be kept simple but it needs a flare.. added whether it's tournaments.. an auction area.. or trading etc.. it's missing something right now.. and it needs it to make the game exit it's beta phase...

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 Post subject: Re: Trading
PostPosted: Fri Aug 16, 2013 11:48 pm 
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RupertAngier wrote:
well I feel super mechs should be kept simple but it needs a flare.. added whether it's tournaments.. an auction area.. or trading etc.. it's missing something right now.. and it needs it to make the game exit it's beta phase...

It does not need anything added to it to make it out of beta it simply needs to polish what it has. Other stuff is just extra. :lol:

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