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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 27 posts ]  Go to page 1, 2, 3  Next

Trading
Yes(thanks) 75%  75%  [ 9 ]
Tweak(how) 0%  0%  [ 0 ]
No(why) 25%  25%  [ 3 ]
Total votes : 12
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 Post subject: Trading
PostPosted: Tue Aug 13, 2013 11:03 pm 
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So this is one of the things that could make the game explode.. where you can trade items and sc and reds for different things etc.. where you can access this at a players profile ask them to trade and they accept and you can say what you want and what you'll give.. if they accept you have traded what you have wanted.. to deter cheating.. you wouldn't be able to trade with accounts from the same ip address and you could have a sc converter tracker for the trades where it tells you how much the items are worth in sc for each side of the trade.. if it's ever crazy lopsided (cheating) you can deal out the necessary punishments etc.. anyways this could be one way to make the game go crazy and reach it's potential.. but I'll leave it to ya'll to vote on ;)

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:15 pm 
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Not sure this should be introduced, many times when trading systems are added to a game the number of exploiters playing the game skyrockets.

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:16 pm 
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so vote assuming they can keep the game fair.. if they can't this won't be implemented and that will be that...

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:17 pm 
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RupertAngier wrote:
So this is one of the things that could make the game explode.. where you can trade items and sc and reds for different things etc.. where you can access this at a players profile ask them to trade and they accept and you can say what you want and what you'll give.. if they accept you have traded what you have wanted.. to deter cheating.. you wouldn't be able to trade with accounts from the same ip address and you could have a sc converter tracker for the trades where it tells you how much the items are worth in sc for each side of the trade.. if it's ever crazy lopsided (cheating) you can deal out the necessary punishments etc.. anyways this could be one way to make the game go crazy and reach it's potential.. but I'll leave it to ya'll to vote on ;)

Don't include too powerful items in it... at first to counter cheets... I am sure thi idea will work fine.

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:32 pm 
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RupertAngier wrote:
so vote assuming they can keep the game fair.. if they can't this won't be implemented and that will be that...

Too easily exploited, no.

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:33 pm 
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well I outlined a few ways that they could make it not exploitable.. I'm sure they're smarter than me etc and can think of other things and if they can't well this idea won't be implemented and that's fine.. anyways that's my counter argument to your no

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 Post subject: Re: Trading
PostPosted: Tue Aug 13, 2013 11:38 pm 
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No matter what stops you put in place to keep people from exploiting the only sure way to keep it from happening is to not add this.

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 Post subject: Re: Trading
PostPosted: Wed Aug 14, 2013 2:37 am 
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well what you said is brilliant and matches with what I've said and would just help stop exploits which seems to be on the only reason not to add this...

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 Post subject: Re: Trading
PostPosted: Wed Aug 14, 2013 9:58 am 
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Ignoring exploitation, with the current way the game is trading doesn't have any general purpose to begin with unless your giving a buddy free stuff

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