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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 13 posts ]  Go to page 1, 2  Next

Water Awesomeness
Yes(thanks) 75%  75%  [ 3 ]
Tweak(how) 0%  0%  [ 0 ]
No(why) 25%  25%  [ 1 ]
Total votes : 4
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 Post subject: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 10:36 pm 
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So I was thinking we're fighting on different surfaces.. it would be cool if we fought on/or (knee deep) in/on water.. for looks... the world is mainly ocean etc or whatever.. makes sense.. or if it's not on this world.. maybe it has some water.. idk there's so many what if's.. just vote :twisted:

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 10:52 pm 
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Why?

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 10:57 pm 
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starwa7s wrote:
Why?

good question...
well that kind of stalls this idea but.. why do they have different backgrounds etc already? It adds subtley to the game... I'm just suggesting adding another one which makes sense and would look cool.. it's not high on the priority list etc.. and there isn't a huge WHY.. but I figured I'd share...

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:03 pm 
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The game already has the appeal it needs. It has a lot more problems than the need to add a background ^_^

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:07 pm 
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idk maybe this is to battle dawn as the fantasy mini games.. and the big IMPORTANT updates that they do is.. battle score... rest my case... sure you should mainly focus on important things sure.. but adding small great things is also important.. but yeah I also agree with you and am sort of arguing just for the sake of arguing.. really conflicted on my own idea (chuckle)

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:25 pm 
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Well I am going to throw out a very basic argument here, electrical mech+water... how do you think that ends?

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:27 pm 
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what in the holy heck.. these mechs are water proof give me a break (chuckle) or else I'd just throw some water on your mech and you'd lose...

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:31 pm 
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No from me.

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:37 pm 
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Korupt wrote:
Well I am going to throw out a very basic argument here, electrical mech+water... how do you think that ends?
RupertAngier wrote:
what in the holy heck.. these mechs are water proof give me a break (chuckle) or else I'd just throw some water on your mech and you'd lose...
Korupt wrote:
No from me.

Get owned :twisted: :lol:

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 Post subject: Re: Fighting Knee Deep In Water
PostPosted: Wed Aug 07, 2013 11:48 pm 
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Not really just don't feel the need to elaborate on this anymore. In my opinion it is a needless change, it does not go with the theme of sm, if we are accepting a world of battling robots than this is counter to that cannon, and finally given the graphics of sm it would simply look like a blue mass going up to your mechs knee since water is actually quite difficult to render. Probably kill your computer trying to render it if it has problems now. :lol:

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