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 Post subject: BattleDawn Fantasy Released!! (2009)
PostPosted: Wed Sep 09, 2009 4:54 pm 
Site Admin
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BattleDawn Fantasy has been released! That's right, the moment we have all been waiting for is here! Go check it out, and get your spot on the map early!

I will be sitting in as admin for the first 24 hours or so, then the permanant admin for the first official fantasy server will be Andrew!

We hope to see you there!

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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 4:55 pm 
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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 5:52 pm 
First Lieutenant
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what andrew is the mod.. oh crap.. the relics shouldve been rings.. just like lord of the rings.. now.. this is gonna suck.. we have to fight andrews orcs..


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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 7:21 pm 
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I say the relics should be giant battle ships. Like you know how relics in mars and earth are floating crafts? This one should be a HUGE battle ship.


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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 8:25 pm 
Lieutenant Major
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have you played the rc world they are big ships

and when is the first 2 tick world coming

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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 9:32 pm 
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WooWoo! New pictures on the same BD :D Amazing what new images can do for ya

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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Wed Sep 09, 2009 11:59 pm 
First Lieutenant
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yes, I agree empire. Same game logic, rules, unit types, structures, etc etc... just... looks different.


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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Thu Sep 10, 2009 5:54 am 
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Yup, just looks different.

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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Thu Sep 10, 2009 8:42 am 
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The main change is the map to play on on the different worlds.

-Andrew

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 Post subject: Re: BattleDawn Fantasy Released!!
PostPosted: Thu Sep 10, 2009 1:58 pm 
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Joined: Thu Aug 13, 2009 7:48 pm
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when is the 2 tick world coming out??dont care for slow play to much.


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