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 Post subject: Re: YOLO in BD
PostPosted: Thu Apr 18, 2013 7:30 pm 
Sergeant Major
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not really, it's partly the game's fault, but mostly the players

my team have countless of times, being offered a relocation spot, and as well as a promised high rank, protection and all. All we need to do was sit and build, yet we started to get demotivated, mostly due to loss of units, territory and sometimes crystals and conquers. In the end, we all quit the era.

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 Post subject: Re: YOLO in BD
PostPosted: Thu Apr 18, 2013 7:31 pm 
First Lieutenant
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It's just how the game works. Staff can't help change that nor could people talking about it. Just deal with people quitting mid-round.


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 Post subject: Re: YOLO in BD
PostPosted: Thu Apr 18, 2013 7:33 pm 
Lieutenant Major
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Ok from what you said i understand that the problem exists with the game and the players.

How would you guys suggest that those who lose their units early on not be demotivated. For me it's hard to get used to a new area. and that itself is demotivating. another thing i was thinking of is constantly attacking and keeping active what you already own.

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Apollo wrote:
Eh, I try to win every once and awhile. Gotta keep up appearances.


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 Post subject: Re: YOLO in BD
PostPosted: Thu Apr 18, 2013 7:38 pm 
First Lieutenant
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If a person or group isn't willing to rebuild then they are not willing to win. That's the bottom line. There are those who want to win and there are those who don't want to win. That's battledawn.


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