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 Post subject: Balance of artillery 4
PostPosted: Thu Feb 28, 2013 4:50 pm 
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Joined: Sat Feb 09, 2013 4:02 am
Posts: 7
Gender: male
Good evening,

I would like to suggest to increase the cost of use of the final artillery weapon at lvl 65, as it has almost no downside except for minimal heat generation.
Its damage is higher than any arm mounted weaponary (except for railgun) and its range with 4-9 almost unavoidable.
Matches tend to become very oneside, once a mech is in range 4+.

I think the rocket cost has simply been forgotten, when this weapon was introduced as follow-up of the artillery 3 with -10rockets cost.

What do you think?


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 Post subject: Re: Balance of artillery 4
PostPosted: Sat Mar 02, 2013 7:32 am 
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Joined: Fri Dec 14, 2012 1:06 pm
Posts: 126
I will check the weapon and change it accordlingly.
However the change will not be immedate.

EDIT:
Missiles required are now 15

Thank you for your help :)


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