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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 10 posts ] 
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 Post subject: Re: Missions?
PostPosted: Mon Dec 31, 2012 3:08 am 
Major
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what would the rewards be?

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 Post subject: Re: Missions?
PostPosted: Mon Dec 31, 2012 3:16 am 
Sergeant
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Perhaps special items that are not overpowered in any way, just have unique animations? After, they are 'achievement items'


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 Post subject: Re: Missions?
PostPosted: Mon Dec 31, 2012 8:03 am 
Sergeant
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i dont think the xp/gold is good, balancing problems


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 Post subject: Re: Missions?
PostPosted: Tue Jan 01, 2013 12:24 am 
Sergeant
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That's the whole point, I don't think its a good idea because then lower-level players will just shoot up levels faster than they can take the time to appreciate and think about the equipment each level carries; all the equipment will become far too transient, you might as well not buy anything. The game is already nicely fast-paced as it is, just my two cents on this


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 Post subject: Re: Missions?
PostPosted: Sat Jan 12, 2013 10:14 am 
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I actually think that this is a superb idea and should be implemented, giving the players something more to work for than rather just levels. I do agree that it would be better to give weapons with unique animations (for free, and just as good as weapons in that range level) rather than gold/exp as it is more likely to get those compulsive unlockers playing the game ;) +1!

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