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Moose12
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Post subject: Re: Earth 1: Era 12 Posted: Fri Dec 28, 2012 12:04 pm |
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Joined: Mon Jul 23, 2012 11:25 am Posts: 12
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And the secret of how Slybrood got all of his power so quickly is out, yes folks ol' farmer Cody's power boosting armour, buy now for a larger overhead later 
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lifenstuff
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Post subject: Re: Earth 1: Era 12 Posted: Fri Dec 28, 2012 2:11 pm |
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Joined: Sat Nov 05, 2011 2:55 pm Posts: 1311 Gender: male
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seriously what's with the armors
_________________ { power < everything else; and network = everything else; thus conquer > network } return Infallible Logic;
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Syndome
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Post subject: Re: Earth 1: Era 12 Posted: Fri Dec 28, 2012 2:41 pm |
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Joined: Thu Mar 15, 2012 3:33 pm Posts: 14
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lifenstuff wrote: :lol:
seriously what's with the armors Armor crush range? Eventually... with idk what rate
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apollo
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Post subject: Re: Earth 1: Era 12 Posted: Fri Dec 28, 2012 5:08 pm |
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Joined: Sun May 31, 2009 8:48 pm Posts: 4318 Location: Chicago, IL, USA. Gender: male
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Haven't you heard? The only way to win eras is to go all armor. Derr
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Milanos
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Post subject: Re: Earth 1: Era 12 Posted: Sat Dec 29, 2012 11:11 am |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 1592
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Turns out I have internet here (sporadically) so I'll still try and get as many screenies as possible  Don't expect me to upload them until I get home though! Just what I'm seeing now: SoLD is losing territory as fast as ever. EC is coming from South Africa with some ED support while ED has taken Middle East and moved into East Africa quite a bit already. It seems they haven't gained much in Europe. The SolD subs and LoC/KSM/VOLT (seriously, stop changing names) are still at a quite stagnant war although it seems the SolD subs are gaining some territory on them now and the VOLT leader has been nuked since he relocated to save their armies when they were locked down. Well, SolD only seems to have North/West-Africa left as it is, plus some in Europe. Then there is the small network in North America and a few OPs that I think are meant to block ED from entering Greenland. I wonder if that will work, I think if ED gets into Greenland and isn't pushed out immediately SolD is done, as they won't have many places to run. Senatus reporting from skiing, out. Weather is great here, we arrived at 9 AM and were skiing from 10 AM until 4 PM with pure sunshine only. Just in case anyone is interested in that 
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Syndome
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Post subject: Re: Earth 1: Era 12 Posted: Sat Dec 29, 2012 12:48 pm |
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Joined: Thu Mar 15, 2012 3:33 pm Posts: 14
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Quote: VOLT leader has been nuked since he relocated to save their armies when they were locked down. Not true... VOLT leader relocated to save 1 army of 20 squads, not armies...
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Milanos
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Post subject: Re: Earth 1: Era 12 Posted: Sat Dec 29, 2012 2:09 pm |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 1592
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Syndome wrote: Quote: VOLT leader has been nuked since he relocated to save their armies when they were locked down. Not true... VOLT leader relocated to save 1 army of 20 squads, not armies... I stand corrected then 
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Ponk
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Post subject: Re: Earth 1: Era 12 Posted: Sat Dec 29, 2012 3:02 pm |
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Joined: Fri May 14, 2010 3:56 pm Posts: 2158 Location: ¯\(0_o)/¯ Gender: male
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 Does my 1 person alliance win yet? EDIT: This. 
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Milanos
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Post subject: Re: Earth 1: Era 12 Posted: Sun Dec 30, 2012 7:34 am |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 1592
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Time for an update  SoLD only has some territory in west africa left and some in west europe.. Tick 314 as of writing this. VolT is losing territory very fast now since I see SALE, S0LD, and SolD (main) all there. It will be a nice race to see if ED/EC can come to their rescue quickly enough. SM seems to have most OPs out of any alliance in North America. What else.. EC now has OPs in South America too. I think that's all 
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lifenstuff
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Post subject: Re: Earth 1: Era 12 Posted: Sun Dec 30, 2012 7:54 am |
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Joined: Sat Nov 05, 2011 2:55 pm Posts: 1311 Gender: male
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way i see it ksm will lose unless they relocate or something and this world will be ed vs sold
that is if sold manages to capture their are asap
_________________ { power < everything else; and network = everything else; thus conquer > network } return Infallible Logic;
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