It is currently Tue Nov 25, 2014 10:07 pm

All times are UTC - 5 hours





Post new topic Reply to topic  [ 16 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Battle system
PostPosted: Thu Dec 27, 2012 11:40 pm 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2760
Location: Bangalore, India
Gender: male
Why do you get score for killing units? You get XP. And you get the outposts. Or if you are attacking a colony, you get taxation + crystals. So you get a lot of things when you actually attack. Score is ridiculous here.

Battles are good. BD should have battles. But it should also be a strategy game. Its not just a game about battles. Every noob attacking you all around the world at all times just for the heck of it, to gain score will just kill the game for everybody. In those cases, Instead of getting frustrated, I'd just quit the game and save myself both the money and the headache.

_________________
Deadman - SYN
----------------
Image


Top
 

 Post subject: Re: Battle system
PostPosted: Fri Dec 28, 2012 2:16 am 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Sun Nov 20, 2011 1:14 pm
Posts: 1680
Location: in my happy place
Gender: male
Jake wrote:
socialmisfit1 wrote:
but it's better than no battle score at all


Uhm no it isn't. It is abusable that way and doesn't make sense at all! You kill 20 units but lose 500, should you gain any score? -_-

it would make them feel a little better about loosing 500 units

_________________
Image
thx Andy for the sig

MOST CRYSTALS: 142
BEST POWER: 261

BD:
Image

BG:

Image

free tokens!


Top
 

 Post subject: Re: Battle system
PostPosted: Fri Dec 28, 2012 2:33 am 
BD Maintenance Team
BD Maintenance Team
User avatar
 Profile

Joined: Sat Nov 05, 2011 2:55 pm
Posts: 1546
Gender: male
:D


but it's nonsensical

when you lose go home and cry

not smile, this is life bro. and life is hard

_________________
Image
Apollo wrote:
Eh, I try to win every once and awhile. Gotta keep up appearances.


Top
 

 Post subject: Re: Battle system
PostPosted: Fri Dec 28, 2012 5:42 am 
Specialist
Specialist
User avatar
 Profile

Joined: Sun Nov 18, 2012 10:00 am
Posts: 31
Would be nice if the battle system would be based that on how many units you kill and how many you lose


Top
 

 Post subject: Re: Battle system
PostPosted: Fri Dec 28, 2012 5:43 am 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8023
Location: Fuyuki City
Gender: male
socialmisfit1 wrote:
Jake wrote:
socialmisfit1 wrote:
but it's better than no battle score at all


Uhm no it isn't. It is abusable that way and doesn't make sense at all! You kill 20 units but lose 500, should you gain any score? -_-

it would make them feel a little better about loosing 500 units

if u're too afraid of losing those 500 units, then u shouldn't had attacked, or better, u shouldn't have recruited anything.

_________________
Image

Image


Top
 

 Post subject: Re: Battle system
PostPosted: Fri Dec 28, 2012 6:27 am 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Sun Nov 20, 2011 1:14 pm
Posts: 1680
Location: in my happy place
Gender: male
aister wrote:
if u're too afraid of losing those 500 units, then u shouldn't had attacked, or better, u shouldn't have recruited anything.

perhaps they were kicked out of the aliance by crazy leader and were locked down in an op, they deserve some score don't they?

_________________
Image
thx Andy for the sig

MOST CRYSTALS: 142
BEST POWER: 261

BD:
Image

BG:

Image

free tokens!


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl