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 Post subject: UFO and wreckage Spawn Timing
PostPosted: Sun Jun 24, 2012 10:23 pm 
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When do UFOs spawn? I've been out of the game for a bit over a year, but I think they would spawn every hour on the hour? Amazingly I got a UFO on turn 3 in the game I'm in now! Was I just really lucky, or do UFOs spawn more frequently nowadays?

Had a wreckage appear fairly close too..don't know yet if I'll get it before anyone else though! Do wreckages also spawn once an hour? and how many spawn?


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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Sun Jun 24, 2012 10:27 pm 
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They randomly spawn all over the map as for the time I am not sure sorry as a staff member I should know but I am affraid I havent looked into it much but I believe they spawn frequently

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Sun Jun 24, 2012 10:46 pm 
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yeah I vaguely recall that at least one of those spawns every hour on the hour. but I don't recall if it was UFOs, wreckages or both that spawned once an hour. I think that only one spawns an hour, but again I'm not sure if that is wrecks, ufos, or both.

I remember one summer on Kongregate playing obsessively. I had full map coverage and units everywhere, so I was constantly gathering wrecks.

Now that I'm returning to the game, I decided to play here on the main site instead of kong, since I believe the competition will be tuffer, and hopefully more interesting!


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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Mon Jun 25, 2012 1:41 am 
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Wreckages spawn once per tick. As for UFO... I think there's always one on the map.

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Mon Jun 25, 2012 10:31 am 
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I thought that wreckages were once per hour or was there an update :?

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Mon Jun 25, 2012 10:37 am 
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It would be once per hour for a 1 ticker. For everything else it corresponds to tick times.

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Tue Jul 03, 2012 5:19 am 
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Wreckages are once per hour, regardless of tick speed. I once suggested to make it so that it was the same across all worlds for the sake of fair competition and for the sake of comparability on Hall of Fame scores but apparently I was quite alone in believing it would improve the game and it never passed.

I still think it should be one per tick for every world, since worlds are equal in other aspects as well.

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Sun Sep 02, 2012 3:49 pm 
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Ok i wont make a topic for this.
When I see an UFO flying on the map If I capture it is it true I "steal" it from another guy who sees it aswel?

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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Sun Sep 16, 2012 1:50 pm 
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that is true everyone sees the UFOs but if you click it 1st then you win its not about "stealing" the UFO its about whos looking at the right time in the right place


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 Post subject: Re: UFO and wreckage Spawn Timing
PostPosted: Sun Sep 16, 2012 9:06 pm 
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no I believe the UFO is only u to see... u don't steal or snipe UFO :lol:

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