It is currently Mon Jul 28, 2014 5:27 am

All times are UTC - 5 hours



Forum rules


Please only post here if you have questions about BattleDawn game play, or if you have information that can help another player asking questions.

Please stay on topic.

No spam.



Post new topic Reply to topic  [ 12 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: battle question
PostPosted: Wed Aug 08, 2012 9:55 am 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8018
Location: Fuyuki City
Gender: male
according to Dan, chassis advantages didn't increase the damage, it decreases the HP of the receiving end instead.

I made a battle sim with 10 con, 10 beam and 20 exp range inf vs 7 armor veh. The result was 7 veh all died 1 rounded.

and 10 concussive range inf = 40 dmg, against veh it's 20
10 beam = 40, against veh it's 40
20 explosive = 80, against veh it's 20
total dmg = 80.

7 armor veh = 16 * 7 = 112 HP
dropped 25% = 84 HP

with that calculation, there should be 1 veh left with 4 HP after round 1.

is there anything wrong with my calculation?

_________________
Image

Image


Top
 

 Post subject: Re: battle question
PostPosted: Wed Aug 08, 2012 11:55 am 
Captain
Captain
User avatar
 Profile

Joined: Tue May 04, 2010 1:39 am
Posts: 646
Location: all bd servers
Gender: male
aister wrote:
according to Dan, chassis advantages didn't increase the damage, it decreases the HP of the receiving end instead.

I made a battle sim with 10 con, 10 beam and 20 exp range inf vs 7 armor veh. The result was 7 veh all died 1 rounded.

and 10 concussive range inf = 40 dmg, against veh it's 20
10 beam = 40, against veh it's 40
20 explosive = 80, against veh it's 20
total dmg = 80.

7 armor veh = 16 * 7 = 112 HP
dropped 25% = 84 HP

with that calculation, there should be 1 veh left with 4 HP after round 1.

is there anything wrong with my calculation?

sorry cant help

_________________
best rank score (tick 1189)
Image
Image
Image


Top
 

 Post subject: Re: battle question
PostPosted: Wed Aug 08, 2012 12:00 pm 
Captain
Captain
User avatar
 Profile

Joined: Tue Dec 28, 2010 6:13 pm
Posts: 706
Gender: male
vishesh1999 wrote:
aister wrote:
according to Dan, chassis advantages didn't increase the damage, it decreases the HP of the receiving end instead.

I made a battle sim with 10 con, 10 beam and 20 exp range inf vs 7 armor veh. The result was 7 veh all died 1 rounded.

and 10 concussive range inf = 40 dmg, against veh it's 20
10 beam = 40, against veh it's 40
20 explosive = 80, against veh it's 20
total dmg = 80.

7 armor veh = 16 * 7 = 112 HP
dropped 25% = 84 HP

with that calculation, there should be 1 veh left with 4 HP after round 1.

is there anything wrong with my calculation?

sorry cant help


Than dont reply


Top
 

 Post subject: Re: battle question
PostPosted: Wed Aug 08, 2012 12:37 pm 
Lieutenant Major
Lieutenant Major
 Profile

Joined: Mon Sep 06, 2010 3:13 pm
Posts: 1866
It's not just according to Dan, he had it from me :lol:

As for that calculation.. I'm going through code to work it out -.- To no avail. I'm quite annoyed. According to all I know it should not be 1 round.

_________________
Image

Made by KazeToushin, thank you!


Top
 

 Post subject: Re: battle question
PostPosted: Wed Aug 08, 2012 12:51 pm 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8018
Location: Fuyuki City
Gender: male
I tested it with 999 1-HP armor veh, and 80 of those died on the first round, which means the inf did deal 80 dmg.

while to get under or equal to 80 HP, the vehs have to be decreased by around 28~29% or have 15 HP each...

_________________
Image

Image


Top
 

 Post subject: Re: battle question
PostPosted: Wed Aug 08, 2012 9:50 pm 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8018
Location: Fuyuki City
Gender: male
bumping this... need answer

_________________
Image

Image


Top
 

 Post subject: Re: battle question
PostPosted: Thu Aug 09, 2012 12:35 am 
Head Moderator
Head Moderator
User avatar
 Profile

Joined: Thu Nov 19, 2009 9:22 pm
Posts: 2377
Location: Stalker!
Milanos wrote:
It's not just according to Dan, he had it from me :lol:

Correction... wiki first, then I asked to be sure. XD

-----
Proved that there is nothing wrong with damage and HP amounts. It's 80 damage for sure, and the vehs have 84 HP for sure... meaning that either 4 damage came out of nowhere, or the vehs moral's were weakened and were made easier to kill.

_________________
没有恩怨,只有胜负。胜者生,负者死。

Image


Top
 

 Post subject: Re: battle question
PostPosted: Thu Aug 09, 2012 12:38 am 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8018
Location: Fuyuki City
Gender: male
or critical hit...

_________________
Image

Image


Top
 

 Post subject: Re: battle question
PostPosted: Thu Aug 09, 2012 12:40 am 
Captain
Captain
User avatar
 Profile

Joined: Tue Dec 28, 2010 6:13 pm
Posts: 706
Gender: male
The battle system is f*cked up

Inf do 33% dmg to vech, not 25%
Vech do 33% dmg to tank, not 25%


Hope this helped =)


Top
 

 Post subject: Re: battle question
PostPosted: Thu Aug 09, 2012 12:45 am 
Moderator
Moderator
User avatar
 WWW  YIM  Profile

Joined: Thu Jun 30, 2011 2:48 am
Posts: 8018
Location: Fuyuki City
Gender: male
zach15 wrote:
The battle system is f*cked up

Inf do 33% dmg to vech, not 25%
Vech do 33% dmg to tank, not 25%


Hope this helped =)

nope, according to the source code, it said the HP of the veh is only 75% when it's against inf. Which means it's not damage bonus, it's the receiving end's HP decrease...

_________________
Image

Image


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
WarLingo Android Mobile Game

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl