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 Post subject: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 1:12 am 
Sergeant
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So i have been wondering on how the Resource Income works and up to nowi still dont get it where in there it says Workers| 12 | 34 | *example only and the colony have 100 workers so how does that compute? Meaning like how many workers does it take for 100 Resource Production per tick? How Metal Mines or Oil Wells does it take for more resource production? (How much production from Mines and Wells) I need to know to improve my style. also how much workers are equivalent to worker upkeep? and how much outposts does it take for 1 Outpost upkeep? Missiles and Training bases?

If you have all the answers for everything even more than what i ask or more than the questions here but is related please reply/post :D Thanks :)

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 3:10 am 
Sergeant Major
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just have to know that u'll need as much workers as u can, as much res OPs as u can and less upkeep as u can. That's all u have to know.

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 3:37 am 
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aister wrote:
just have to know that u'll need as much workers as u can, as much res OPs as u can and less upkeep as u can. That's all u have to know.


exactly...

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 7:37 am 
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But i really need to know how many and its equivalents. That way i can keep a resonable amount of Workers and mines and wells to have a good income

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 7:39 am 
First Lieutenant
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there's nothing called resonable or least......

its always more the better........ get 1000 workers... but that means huge unkeep...

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 7:40 am 
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yeah but i still need an excact info on it :) Its important to me i need it to include in my strategy

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 7:46 am 
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u don't need to know it, the time u plan ur worker counts will be too much and I think u'd like to focus on the other things such as diplomacy, members, conquers and wreckages more.

the only thing u need to know, is to never let ur worker count under 400, never. And never make OP unless u really have to. Always look for conquers and crystals, disband any agents that are useless and only plant them on strategic location.

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 7:51 am 
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so the most imp part of game is the start.... if you can get to good alliance and get descent amount of worker production from start you wont have to hurry.... first 100 ticks really ocunts you manage 20 conquers razing 20 ops.... and loose least amount of army... also your alliance combinely have good amount of mines and wells and crystals... then by 500 tick, when NAP breaks by default.... you will almost maintain steady pop ... with almost a 30 pop production.....

so all really matter how you do it, how it works is just a waste of time, believe me

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 6:49 pm 
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lol we still haven't answered his question :D i would like to know too 0.o

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 Post subject: Re: Recource Income? Management=? How?
PostPosted: Tue Mar 27, 2012 11:18 pm 
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misakashotgun wrote:
lol we still haven't answered his question :D i would like to know too 0.o


I feel you bro =)) Lets ask admin to answer this :D cuz when your worker is 1000 plus then you stop gaining workers and when you build army it keeps going down and down and when you have a big army still it will go down and so will your production so how much workers do you have to keep to be stable at like 250+ production on workers and facilities alone without conquers? Im sure misaka wants to know this too :P

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