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 Post subject: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 4:43 pm 
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I have the double spy bug, and honestly, it's starting to make me lose everything.

I have reported twice about the bug to the admin of E3 this round.
Her answer was to report to the Developers at the start of the round.
I was hoping they would delete one.


People say that only one SPY is active, but mine has a very entertaining role, and keeps changing spy activation.

So if I have SPY A working, SPY B doesn't work.
But if I relog or do something that whatever makes the bug change, SPY B gets active and SPY A gets broken.

So when planning on using your spy to attack some things when in war is TOTALLY USELESS for me, and i just lost a large piece of my army.

I am really disappointed as I have donated over, I think 120$ since I started playing here a few months ago. I wished I would have been helped before, but this is really unacceptable. This run I have used more less 4400 Reds. Kinda lost a lot in the whole run because of not being helped with my spy problem.


Yours,
PV-


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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 4:46 pm 
First Lieutenant
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um first off what do you mean there being activated and unactivated? i dont understand. and second supporters dont get special treatment compared to non supporters.

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 4:52 pm 
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I aint telling I want special treatment, I am pointing out my support is great while I get no support back.

Second, by active and innactive, what could you possibly understand else then a "working spy" and "broken spy"

Read b4 post.


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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 4:56 pm 
First Lieutenant
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charlesdek wrote:
I aint telling I want special treatment, I am pointing out my support is great while I get no support back.

Second, by active and innactive, what could you possibly understand else then a "working spy" and "broken spy"

Read b4 post.

all of the agents should be "working" at the same time, ive never heard of them not working.

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 4:58 pm 
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do you mean that if you have 2 agents on 1 op then im not sure what happens there

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 5:02 pm 
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screenshot please?

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 5:06 pm 
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The agents can only be placed when your spy is working.
Spy protection can only be placed when spy is working too.

So when sending a spy at a far location to attack OPs or colonies or add spy protection for only 20E, I only get a 50% chance to get it to work.

Now I have to send 2 Spys? to not risk the bisquit?
Spend more E and oil?

Here is a screenshot.
http://dl.dropbox.com/u/21071414/BD.jpg

-Posts merged :)
Jake-


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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 5:27 pm 
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hmm has never seen it before, I'll try to ask an admin about this...

which world is this?

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 5:29 pm 
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Forwarded to an admin :)

If you can prove that this is the main factor for the why you lost you're army you could possibly receive compensation.

Also next time instead of double posting hit the edit button :)

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 Post subject: Re: [SPY]Bug reported not being looked at.
PostPosted: Wed Feb 15, 2012 6:40 pm 
Second Lieutenant
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2 spys... Thats a big new one... Wait cant you keep relogging untill the one you want works? Seems pretty OP to me

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