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 Post subject: Re: Mini-games feedback thread
PostPosted: Thu May 12, 2011 10:02 pm 
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Joined: Sun Apr 24, 2011 9:33 pm
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i don't know if anybody else noticed this but defender of the Galaxy has 1 major memory leak
it consumed 2.12gs of my memory in 30min
i only had 4 tabs in firefox and wasn't even using it at the time i was watching a movie in vlc and had task manager open and saw that it was doing that


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 Post subject: Re: Mini-games feedback thread
PostPosted: Sat May 14, 2011 1:53 pm 
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Joined: Thu May 12, 2011 12:05 pm
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Location: Denmark
I am 61 years old and totally suck at games requiring split second reflexes like this. That is why I tend to chose games with the word 'Strategy' in the description.

My PC is pretty old too so the minigames are jerky and unresponsive, making them even more impossible to play.

I definitely do not want such games to provide a resource bonus for the main game.

regards
~ Angua

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 Post subject: Re: Mini-games feedback thread
PostPosted: Sat May 14, 2011 5:05 pm 
Lieutenant Major
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tellerofpointedstones wrote:
When will castle and air defence be released?



When??!?!?

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 Post subject: Re: Mini-games feedback thread
PostPosted: Mon May 16, 2011 8:15 am 
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like the rc games...


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 Post subject: Re: Mini-games feedback thread
PostPosted: Sat Sep 17, 2011 11:08 am 
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there really fun :). i tested them on the rc worlds at one time and i thought they will cool just never said anything about them till now but yea

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 Post subject: Re: Mini-games feedback thread
PostPosted: Wed Jan 11, 2012 7:12 pm 
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These mini-games should not give out so much resources, if any at all...

Look at it this way: New era. Waiting for ticks to start. 10 members in an alliance... How to get an advantage? Play minigames over and over again! 5k advantage to whichever alliances know about, and bother playing the minigames. Not for fun, but to gain resources.


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 Post subject: Re: Mini-games feedback thread
PostPosted: Wed Jan 11, 2012 7:14 pm 
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Location: Green Bay, Wisconsin, U.S.A. GO PACKERS!
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rue, but its ok i guess...

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