It is currently Mon Nov 24, 2014 2:10 am

All times are UTC - 5 hours



Forum rules


Please only post here if you have questions about BattleDawn game play, or if you have information that can help another player asking questions.

Please stay on topic.

No spam.



Post new topic Reply to topic  [ 68 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next
Author Message
 Post subject: Re: General Battle System info
PostPosted: Mon Dec 12, 2011 9:51 am 
Forum Admin
Forum Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 6:12 pm
Posts: 1897
Location: Lancaster, UK
All three units cost the same. If you fill a squad with inf, veh or mechs you'll find they do identical damage and cost the same amount.

_________________
MGH, BYZ, =T=, XOXO, Neko, Meow, CAE, DRAW, ROTR, Sky, EVIL, RAWR, MiG
Leader of BD's first ever 100k+ alliance. (Sky - 100740 score - M1A2)
Kongregate World Admin
Galaxy 1+2 World Admin


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Jan 01, 2012 6:16 pm 
Private 1st class
Private 1st class
User avatar
 Profile

Joined: Sat Oct 29, 2011 4:07 pm
Posts: 11
what would be the best units to make to battle for a new player like me?

_________________
[]=======]::::::::::::::::::::/ASIAN PRIDE\:::::::::::::::::::::[=======[]


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Jan 01, 2012 6:21 pm 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Wed Feb 16, 2011 8:54 pm
Posts: 2390
Location: Got 99 problems but location ain't one
Gender: male
Eh... well everyone has their own chassis but I would recommend infantry because they heal really quickly and if you get a huge army of infantry, their just as if not more powerful than tanks. Also, the build. There's a lot of controversy surrounding a proper build. This is my build


Infantry - 10 armor, 10 damage and 10 range in each squad

Vehicles 5 armor, 5 damage and 5 range in each squad

Tanks - 3 armor, 3 damage and 4 range in each squad


People will say that the 'pro build' works better. The pro build is 20 range and 10 armor for infantry and 7 range and 3 armor for tanks.


Wrong though. Do a battle simulator or have a battle and you'll see my squads always beat the pro build.


It's really up to you.


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Jan 01, 2012 6:38 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Tue Nov 10, 2009 6:22 am
Posts: 155
Gender: male
T
dylsupreme1 wrote:
Eh... well everyone has their own chassis but I would recommend infantry because they heal really quickly and if you get a huge army of infantry, their just as if not more powerful than tanks. Also, the build. There's a lot of controversy surrounding a proper build. This is my build


Infantry - 10 armor, 10 damage and 10 range in each squad

Vehicles 5 armor, 5 damage and 5 range in each squad

Tanks - 3 armor, 3 damage and 4 range in each squad


People will say that the 'pro build' works better. The pro build is 20 range and 10 armor for infantry and 7 range and 3 armor for tanks.


Wrong though. Do a battle simulator or have a battle and you'll see my squads always beat the pro build.


It's really up to you.





The problem is that in a fair fight you will win but in an unfair fight where 1 side has 2x as many units as another, you will lose more units as you don't have enough range units to damage the enemy(less units) as much or win the battle in one round(more units) in which case you will lose more units

Note: Personally I use 10/10/10 but i'm just pointing out the disadvantages.

_________________
Sig thanks to BlackRevolution
Image
And I Welcome you to Detroit City
I said Welcome to Detroit City


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Jan 01, 2012 6:40 pm 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Wed Feb 16, 2011 8:54 pm
Posts: 2390
Location: Got 99 problems but location ain't one
Gender: male
True. But if you're active enough to avoid those situations then there's usually not a problem.


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Jan 01, 2012 6:43 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Tue Nov 10, 2009 6:22 am
Posts: 155
Gender: male
True. If you're planning to be a casual player logging on once a day or so then go with the pro build otherwise go with the damage build.

_________________
Sig thanks to BlackRevolution
Image
And I Welcome you to Detroit City
I said Welcome to Detroit City


Top
 

 Post subject: Re: General Battle System info
PostPosted: Tue Feb 28, 2012 6:16 pm 
Corporal
Corporal
User avatar
 Profile

Joined: Sun Oct 09, 2011 11:01 pm
Posts: 52
yep ^ is a good plan, i honestly go with pro all time but that works

_________________
Huddy

Best Rank: 1
Most crystals: 109
Most Relics: 10
Best alliance rank: 1
Best Score: 6995


Top
 

 Post subject: Re: General Battle System info
PostPosted: Fri Mar 16, 2012 7:09 pm 
Private
Private
User avatar
 Profile

Joined: Wed Feb 23, 2011 11:57 am
Posts: 4
:ugeek:


Top
 

 Post subject: Re: General Battle System info
PostPosted: Thu Apr 05, 2012 3:37 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Fri Dec 02, 2011 6:42 pm
Posts: 540
Gender: male
cool

_________________
Image


Top
 

 Post subject: Re: General Battle System info
PostPosted: Sun Dec 30, 2012 1:00 am 
Sergeant
Sergeant
User avatar
 Profile

Joined: Sat Oct 20, 2012 4:49 am
Posts: 86
Location: Kaithal,Haryana,India
Gender: male
just telling that armours will be died till 3rd round
so wrong calculations

_________________
ign=Mr S, Indian Jackal

Image
Image


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 68 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl