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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 3:36 pm 
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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 3:50 pm 
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:? i was being serious.

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 3:51 pm 
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Maybe this seems like a noob-ish comment, but...These units don't seem very hard??? There are only three of them. They have range 15, so yeah..they kill what, maybe 6 armored units per turn for 13 turns before you get to fire on them, but other than that...? Send 80 armored units against them with a handful of range and its over. Am I wrong?

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 4:00 pm 
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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 4:15 pm 
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hitchinsd wrote:
Maybe this seems like a noob-ish comment, but...These units don't seem very hard??? There are only three of them. They have range 15, so yeah..they kill what, maybe 6 armored units per turn for 13 turns before you get to fire on them, but other than that...? Send 80 armored units against them with a handful of range and its over. Am I wrong?


yes you are wrong. they are equivalent to some hundreds of range units if not thousand. you ignored the fact they have 25 damage.

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 4:23 pm 
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But armored units have 16 heath...so they can only kill apprx 1.5 armored units per round each, right? For three of them that's 4.5 armored units dead per round of battle timed 13 rounds is 58.5 units they will kill before you have a chance to fire on them. And their health is really not that high, it wont take much to kill one once you have a chance to hit it.

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 4:24 pm 
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how did i know you would be first to post here life :P

and the funniest thing of all of this is that there armor units :lol: oh and life dont leave HELL you should stay and fight TC

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 4:41 pm 
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hitchinsd wrote:
But armored units have 16 heath...so they can only kill apprx 1.5 armored units per round each, right? For three of them that's 4.5 armored units dead per round of battle timed 13 rounds is 58.5 units they will kill before you have a chance to fire on them. And their health is really not that high, it wont take much to kill one once you have a chance to hit it.


I agree, they don't seem that hard to kill.

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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 5:01 pm 
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that is nothing.... xD

remember your 3 super units seth?? on E3

Exactly the same as those units

Difference
100 Range
100 Damage
1000 Health


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 Post subject: Re: The Clones: Guardians of the Relic Technology
PostPosted: Wed Dec 14, 2011 5:51 pm 
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The super units from the Zombie Event were hard to kill in havoc and werent this powerful, I think these will do fine :)

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