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 Post subject: Use and disband agents
PostPosted: Tue Nov 29, 2011 6:47 am 
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 Post subject: Re: Use and disband agents
PostPosted: Tue Nov 29, 2011 2:19 pm 
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is this an alternate for disbanding agents? because you can just dismiss them from the orders tab. :?:

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 Post subject: Re: Use and disband agents
PostPosted: Tue Nov 29, 2011 3:26 pm 
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she did dismiss them from the orders tab ;)

however I think u should make some kind of description, at least have something that tell: now we're going to dismiss the agent. Ur voice would be nice, or make some text. This way we'll know wat u're doing...

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 Post subject: Re: Use and disband agents
PostPosted: Tue Nov 29, 2011 4:16 pm 
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hehe...nooooo you won't get my voice :lol:
To be honest, I put it in here for the reason that when I get asked how to use a spy, I simply send a reply with a link to this :P
Pics show more than my words could do

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 Post subject: Re: Use and disband agents
PostPosted: Tue Nov 29, 2011 4:46 pm 
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I still think that u need somewhere in between, stating that "now we're going to disband an agents". This way anyone viewing it will understand "ok the first part is how to use, and this part is how to disband"

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 Post subject: Re: Use and disband agents
PostPosted: Sat Dec 03, 2011 11:58 pm 
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Ilona wrote:
hehe...nooooo you won't get my voice :lol:
To be honest, I put it in here for the reason that when I get asked how to use a spy, I simply send a reply with a link to this :P
Pics show more than my words could do


Sounds more like "It's annoying to reply to the same thing over and over again"
:lol:
also why did we get this new spy feature? I kinda liked the old version better :(

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 Post subject: Re: Use and disband agents
PostPosted: Sun Dec 04, 2011 12:03 am 
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it's to change the gameplay once in a while...

there is no big problem with the old spy system imo... except the underpower of the spy...

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 Post subject: Re: Use and disband agents
PostPosted: Sun Dec 04, 2011 12:15 am 
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I sorta disagree that spies are underpowered... I was in the SWAT alliance (not one of the fake ones) and we fought for 1st place. The opposition had a spy on an op for about 1500 ticks(since the previous war). We had about 1-1.5k+ more units than the attacking opposition, but that 1 spy resulted in our loss in the war :(
It is true that Spies are very difficult to use, however if used correctly they could prove to be deadly :) I like the old way because they had a crucial role, yet they were not the majority of the game. :lol:

Now we can have up to 10 spies (agents). in 12 members alliances, that's 120 agents :shock: just seems alittle overboard :/

Thanks for the clarification (:

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 Post subject: Re: Use and disband agents
PostPosted: Wed Dec 07, 2011 7:44 am 
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I still think some subtitles would be nice.

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 Post subject: Re: Use and disband agents
PostPosted: Sat Dec 31, 2011 12:16 pm 
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who is saying you can not teach an old dog new tricks

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