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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 2:26 pm 
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there are a lot of reasons and the likes, we can guess forever :lol:

but rest assure, there will be no bugs with those camps ;)

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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 2:55 pm 
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I am not so easily convinced though.


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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 3:23 pm 
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or maybe someone put a spy ship there, since he think the spy system is still the same...

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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 3:40 pm 
Sergeant
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Is that directed at me?


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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 3:57 pm 
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maybe :lol:

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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 4:07 pm 
Sergeant
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I know its changed -_-
But join M3, you will see what i mean :P


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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 4:13 pm 
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if u want u can take a look on F4 PiS's hive

it's full of camp...

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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 4:15 pm 
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it could come in handy in certain situations. u dont want to build ops so u raze the ones that were there in the first place. and now u have 3 or 4 silos near u and about 30 camps. enemies will have a hard time getting in there.

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 Post subject: Re: Camps
PostPosted: Wed Nov 23, 2011 4:51 pm 
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Im not speaking about the camps advantages, there is no need to tell me.
Yes i checked F4, and scanned them all and they have all got spam on.


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 Post subject: Re: Camps
PostPosted: Thu Nov 24, 2011 1:33 am 
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If they left a spy ship or agents there then there is no way to make it disappear, except PM the owner of the spy ship/agents, which is impossible.

I hope some kind of spy catching will be introduced soon :(

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