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 Post subject: Forces turning back
PostPosted: Fri Nov 04, 2011 6:09 pm 
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My forces automatically turned back from all the OPs I took, even though I won the battle on every one of them.

Now, I appreciate not having to get them back manually, but their ETA is 3 when it should be 2, and it doesn't exactly come in handy when you're trying to expand.

So yeah, please fix it? :)

Edit: Just realised, it actually does bother me quite a bit now, I was counting on my units getting back ETA 2 and my units can't hit with a nuke now.

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 Post subject: Re: Forces turning back
PostPosted: Fri Nov 04, 2011 6:24 pm 
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Simmen once said that

if there are more than 2 attacking forces, the weakest ones will be forced to leave.

So for example, A, B and C attack D

A, B and C combines forces to kill D

then the weakest one (C) will be force to leave, A and B will kill each other for the spoil.

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 Post subject: Re: Forces turning back
PostPosted: Fri Nov 04, 2011 7:40 pm 
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Wait, wut? When was this feature added? Can someone point out the thread?

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 Post subject: Re: Forces turning back
PostPosted: Fri Nov 04, 2011 7:46 pm 
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the thread was buried far back. Wait till I get to the graveyard and dig it out.

http://www.battledawn.com/forum/viewtopic.php?f=79&t=14094

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 2:39 am 
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aister wrote:
Simmen once said that

if there are more than 2 attacking forces, the weakest ones will be forced to leave.

So for example, A, B and C attack D

A, B and C combines forces to kill D

then the weakest one (C) will be force to leave, A and B will kill each other for the spoil.


I'm very aware of that feature.. However that wasn't the case at all, there were only 2 forces, being the defenders and mine.

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 5:05 am 
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hmmm then I don't know.

the BR should be clear about that.

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 5:07 am 
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You really think that for 100 ticks I don't manage to hit with 2 others at the same time, then in one tick I manage to do it on 10 OPs? :p

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 5:13 am 
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don't really get the point there

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 5:21 am 
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is there an max OP cap LOL. :p
everything is getting caped nw a days ;D

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 Post subject: Re: Forces turning back
PostPosted: Sat Nov 05, 2011 5:28 am 
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wrong topic edragon.

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