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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Mon Oct 31, 2011 7:17 pm 
Second Lieutenant
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Um I can barely see the pic, but its all good, just click on the pic to see what's happening. This is very, very interesting...

Things we learned:
Armor sucks, period
So does damage
Pure range doesn't do well in higher numbers (cool)
If you're confidence about outnumbering by 160+, 6:24 is the way to go.
10:10:10 is a very interesting build...

I think next era, I'm going to try starting with 10:10:10, and transition into 6:24. This is brilliant. Thanks mate! If you want to take my advise, edit your OP with results that you've found. :D

Actually no. Can we see the graph extended to the negative x axis (fighting outnumbered)?

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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Tue Nov 01, 2011 6:38 am 
Sergeant
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Dolkar wrote:
Actually no. Can we see the graph extended to the negative x axis (fighting outnumbered)?


It's in percentage, so anything below 100 is the build getting outnumbered...

Wait.. I can just put in the link instead of the actual image.. so: http://i41.tinypic.com/293k038.png

If you want to plot any other build, say so. I'll be working on a more interactive version now...


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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Tue Nov 01, 2011 7:17 am 
Second Lieutenant
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yes, I would like to see which builds lose most efficiently when fighting outnumbered. I'm strange like that. :D

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Liam wrote:
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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Tue Nov 01, 2011 7:55 am 
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Well... I think it's the 30R one... It's almost impossible to survive more than one round against a much stronger opponent, so to lose most effectively, you must deal as much damage as possible in the first round. What else would you want to use for that purpose instead of 30R?


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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Tue Nov 01, 2011 9:36 am 
Second Lieutenant
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I was mostly curious about under 30%, which wouldn't be killed in one round, but your choice. :D

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Liam wrote:
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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Tue Nov 01, 2011 11:15 am 
Sergeant
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Xeru wrote:
I was mostly curious about under 30%, which wouldn't be killed in one round, but your choice. :D

Of course they would... But as you please:
http://i39.tinypic.com/25p0a3m.png
Nothing interesting going on there...


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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Mon Nov 07, 2011 8:47 pm 
Lieutenant Major
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So...assuming your opponent uses probuild, and he outnumbers you 2 to 1, what would be the best build to deal the most damage to him and possibly win him?

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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Wed Nov 09, 2011 9:42 am 
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You can't win against such strong opponent but you will deal the most damage, as I said before, with pure range build: 0A|0D|30R, which is logical - you probably won't survive till second round so the only opportunity to do damage is first round.


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 Post subject: Re: The Big Unit Build Comparison
PostPosted: Thu Nov 10, 2011 9:57 am 
Lieutenant Major
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Alright. Thanks. TIme to piss off the rank 1 alliance :D

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