Joined: Mon Jun 01, 2009 5:32 am Posts: 16074 Gender: male
I'm okay with either token farming or reducing emergency boost cooldown to 1 tick, even though I know both of them favor red boosters heavily. I'll live with that.
But combining them is too much, if you ask me. It's possible for a single person to get 60,000 metal per tick this way. That's a bit TOO much if you ask me. You can quite literally boost about 50 squads in under 12 ticks this way.
The reason why the rule is being removed is because you can no longer trade resources that you got from boosts, which makes the rule useless. And although you're great at getting workers, not even you would have 1500 workers by tick 12.
And yes Allen, sending tokens will still be allowed
http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
Joined: Wed Feb 10, 2010 2:21 am Posts: 2764 Location: Chicago, Illinois Gender: male
SoF, yeah I think he can send it bit by bit. Because he would technically be sending his resources. Not the ones he boosted. Even I was confused with 1 and 6. Andrew didn't have to mention 6. I mean if 1 is implemented, 6 is automatically assumed. You dont have the ability to send boosted resources, so why will you have a rule against it?
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