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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Rebellion
PostPosted: Fri Jun 19, 2009 4:00 pm 
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What do you do when a conquered colony gets crazy and starts a rebellion?

- Do I send in troops?
- Do I ignore it?

If I send in troops, I am sending the troops into a trap, as the opponent did not conquer anything and could use his resources for this single purpose.


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 Post subject: Re: Rebellion
PostPosted: Sat Jun 20, 2009 11:42 pm 
Sergeant
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Before sending your squads to go quell his rebellion, it is a good idea to scan his colony first, so that you get a general picture of how many units he has.

If you think you can win, send your squads

If you think you'll lose, build up your army, then go and re-conquer him

Hope this helps

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 Post subject: Re: Rebellion
PostPosted: Sun Jun 21, 2009 10:24 am 
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Also you could us a spy, or send a nuke (if you can) this will increase your chances of success too!...and i highly recommend you scan before attacking.... anything :!:

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 Post subject: Re: Rebellion
PostPosted: Wed Jun 24, 2009 10:12 am 
Second Lieutenant
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Scanning is one of the most important things to do in the game before you attack any outpost or colony

and usually when people rebel they do it by relocating so you may not be able to reach them so i that point you just let it go and just go for the next guy

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 Post subject: Re: Rebellion
PostPosted: Wed Jun 24, 2009 12:59 pm 
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Unless ofcourse you got a good teleportal network, in which case you'll want to make the name of being "impossible to flee from" ;)

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 Post subject: Re: Rebellion
PostPosted: Wed Jun 24, 2009 2:08 pm 
Second Lieutenant
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well teh average player doesnt have a good teleportal network so just go to antarctica like most of the newbs are :lol:

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