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Milanos
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 6:03 pm |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 2047
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Some calculations.
If you are inf, these units do 25 + 6,25 + 12,5 = 43,75 damage to you per round.
They fire for 12 rounds before you are able to fire. That is 525 damage done before you can fire.
525/8 = 65.625. That means 65 armor loss before you can fire. You then need only 15 range units to kill them. Therefore, I would send 43,75 * 13 / 8 = 71,09 = 71 units of armor, and 15 range anti inf.
_________________ Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.
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shadowDSmega
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 6:05 pm |
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Joined: Fri May 14, 2010 11:49 pm Posts: 11
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aister wrote: OMG IT'S THE CLONES!!!
*bring out the light saber
oh wait it's a neon light bulb ...I'm dead... Hey! do you like fate/stay night and fate zero also??? :O mm those clones looks interesting.. i would love to fight them >:D
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shadowDSmega
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 6:07 pm |
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Joined: Fri May 14, 2010 11:49 pm Posts: 11
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I would love to fight those little clones >:D
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Seth
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 6:46 pm |
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Joined: Sun May 31, 2009 10:47 pm Posts: 2416 Location: U.S.A. Gender: male
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They are not meant to be as powerful as havoc clones. I just wanted to find a good balance for fewer units. I based these stats off of the current status of the top 26 alliances as far as score etc. and ability to take out the units.
They are not impossible to take down, but they were not meant to be
Oh. Also, The clones will be returning for havoc events, and this time the events will likely include token prizes!
_________________ Battle Dawn Staff Community Management Specialist Technical Support World Administrator Music Composer
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zach15
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 7:01 pm |
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Joined: Tue Dec 28, 2010 6:13 pm Posts: 704 Gender: male
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ohh, you mean the havoc events you never let me be in....
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lifenstuff
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 7:04 pm |
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Joined: Sat Nov 05, 2011 2:55 pm Posts: 1546 Gender: male
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man and i was scared of these units sorry for misleading anyone... i can take these out with such little units i could have gotten the first relic for myself @omega no one is fighting anyone for now i have no idea where ppl get their information from. and if there is fighting im not leaving for better or worse
_________________
Apollo wrote: Eh, I try to win every once and awhile. Gotta keep up appearances.
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THENICKRULZ
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 7:06 pm |
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Joined: Fri Mar 18, 2011 4:14 pm Posts: 1346 Location: Mau5 Land of Mouses. Gender: male
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Seth wrote: These are the clones whom stand between you and the relic technology. Good luck! WARNING:They kill kittens. LOL good luck people on m2
_________________
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supz
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 7:08 pm |
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Joined: Wed Nov 23, 2011 10:49 am Posts: 1
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The clones would have created some animosity had the maths not been done in this forum lol.....
Nice thought i think
Matty of WARDOG
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Xionzre
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 11:23 pm |
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Joined: Mon Jun 01, 2009 2:22 am Posts: 18 Gender: male
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Ooh They look tasty! I'm sure they'll be a LOT of happy mechs around
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ninja0
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Post subject: Re: The Clones: Guardians of the Relic Technology Posted: Wed Dec 14, 2011 11:29 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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I'm missing all these events!!
_________________ IGN: ninja0 Skype: fackninja0
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