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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 2:02 pm 
First Lieutenant
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If it takes backstabbing us too win good for you, its not something you wanna talk about.

End of story you killed my units.. nothing big cuz i was at school, ect busy with real life..

its a bit sad.. on your part..


Backstabbing is 1 of most sad things in battledawn.. and you all have done.. tbh idc we lost.. we are a family we win and lose no matter what happens. We never forget, never forgive.

But yes we knew THE PHI backstabbers would backstabbs us sooner or latter.. Thats what they are known for.. anyways for GDL and CUBA doing and others backing them up it was a lost from the start of attacking so my members made a chose too join other teams..

so say what you want, act like we will care for you. Now have a nice day.



~Greeny

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 2:22 pm 
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I don't think I'll ever understand players that complain about "backstabbing". It is a war game as a war game it should be played as such and sudden attacks are a major part of that. If you go to war you don't send a message to the nation stating your troops, planned attack time, and battle plans. You just attack them, this applies more so given this is just a game. :lol: Maybe bd should put a warning for people not to worry so much "No lives were harmed in the wars of this era".

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 2:45 pm 
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I can actually understand where Greeny is coming from on this standpoint (oh dear god, did I just relate to Greeny a bit? *end world*). I had the unfortunate situation on a fantasy world of having to take on a 3 alliance empire at once after being backstabbed by the #1 alliance at the same time (so 4 alliances). As a leader, I had to make a choice for myself and my members while at the same time, having no where left to run. The end result was similar to Greeny's. Many members left to join other's, and I sacrificed my own to give them the time to do so. There comes a point when you'd rather at least see a few of your mates succeed when there is no glimmer of hope to come out alive fighting. So props to SAIL for taking on multiple teams at the same time. It's a bit of a shame you came to the conclusion it was end game without much fighting involved, but everyone has their breaking points. We've seen it just about every big era. There comes a point when moral is too low to recover from.

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 4:24 pm 
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malicewolf wrote:
I can actually understand where Greeny is coming from on this standpoint (oh dear god, did I just relate to Greeny a bit? *end world*). I had the unfortunate situation on a fantasy world of having to take on a 3 alliance empire at once after being backstabbed by the #1 alliance at the same time (so 4 alliances). As a leader, I had to make a choice for myself and my members while at the same time, having no where left to run. The end result was similar to Greeny's. Many members left to join other's, and I sacrificed my own to give them the time to do so. There comes a point when you'd rather at least see a few of your mates succeed when there is no glimmer of hope to come out alive fighting. So props to SAIL for taking on multiple teams at the same time. It's a bit of a shame you came to the conclusion it was end game without much fighting involved, but everyone has their breaking points. We've seen it just about every big era. There comes a point when moral is too low to recover from.


Malice, SAIL was the #1 alliance with 2200+ power. They were attacked by the #2 alliance with like 1700 power, #4 with 1800 power and #6 with 1300 power or so. I have seen far worse happen to an alliance and they have endured and even won. Greeny talks about SAIL being a family etc etc, but when your top 3 players don't even like you and don't feel enough loyalty to stick around then what family are you talking about? SAIL this round was carried by a few of the players all round. Greeny was just a figurehead trying to win an era on the backs of others hard work. Also, you talk about morale..but this was SAIL who wasn't even fighting any other wars at he time we attacked them. They had sufficient notice that they would get attacked, and still when we did attack only 3 players were online(aka the ones that carried the alliance most of the round) the first 3-4 ticks and another couple showed up after. That is not an alliance worthy of winning on Earth 1. It may be enough for other worlds, but Malice you know well enough that Earth 1 has usually been the toughest world for alliances to win most rounds.

Greeny you are far from 1 to talk about backstabbing lol..there is a reason so many alliances wanted to take you down and were willing to stab you to do it. Because you are not liked for your arrogance and your own backstabbing ways.
You lost your units because you were busy with real life? That is your excuse? Seriously? Everyone playing here has a real life, if you want to win a round, you have to work around your real life to play BD....if you can't then you usually aren't active enough to win and you proved my point at least that you don't deserve to win on E1

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 6:36 pm 
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gaurav1 wrote:
malicewolf wrote:
I can actually understand where Greeny is coming from on this standpoint (oh dear god, did I just relate to Greeny a bit? *end world*). I had the unfortunate situation on a fantasy world of having to take on a 3 alliance empire at once after being backstabbed by the #1 alliance at the same time (so 4 alliances). As a leader, I had to make a choice for myself and my members while at the same time, having no where left to run. The end result was similar to Greeny's. Many members left to join other's, and I sacrificed my own to give them the time to do so. There comes a point when you'd rather at least see a few of your mates succeed when there is no glimmer of hope to come out alive fighting. So props to SAIL for taking on multiple teams at the same time. It's a bit of a shame you came to the conclusion it was end game without much fighting involved, but everyone has their breaking points. We've seen it just about every big era. There comes a point when moral is too low to recover from.


Malice, SAIL was the #1 alliance with 2200+ power. They were attacked by the #2 alliance with like 1700 power, #4 with 1800 power and #6 with 1300 power or so. I have seen far worse happen to an alliance and they have endured and even won. Greeny talks about SAIL being a family etc etc, but when your top 3 players don't even like you and don't feel enough loyalty to stick around then what family are you talking about? SAIL this round was carried by a few of the players all round. Greeny was just a figurehead trying to win an era on the backs of others hard work. Also, you talk about morale..but this was SAIL who wasn't even fighting any other wars at he time we attacked them. They had sufficient notice that they would get attacked, and still when we did attack only 3 players were online(aka the ones that carried the alliance most of the round) the first 3-4 ticks and another couple showed up after. That is not an alliance worthy of winning on Earth 1. It may be enough for other worlds, but Malice you know well enough that Earth 1 has usually been the toughest world for alliances to win most rounds.

Greeny you are far from 1 to talk about backstabbing lol..there is a reason so many alliances wanted to take you down and were willing to stab you to do it. Because you are not liked for your arrogance and your own backstabbing ways.
You lost your units because you were busy with real life? That is your excuse? Seriously? Everyone playing here has a real life, if you want to win a round, you have to work around your real life to play BD....if you can't then you usually aren't active enough to win and you proved my point at least that you don't deserve to win on E1


Outa curiosity and killing cats. How long did it actually take you to convince each player from SAIL to leave... And even if SAIL had 2200+ power. Anything can happen. Sadly enough KD is right tho, it is a war game. What do you expect. Don't take it this personally.

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 10:44 pm 
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Within 6 ticks the alliance had crumbled. But I think the actual conversations were done over a period of a few hour and that because we had to wait for Arnold Dodge and PJW to each decide on their own. Once those 3 had left, the rest of SAIL crumbled as well with Cap leaving.

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 10:48 pm 
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Honestly this all seems a bit unnecessary to me, great you beat the rank 1 alliance and you united 3 alliances to do so again great but to sit there and bash them because they are Greeny's team or to bash him makes you childish.

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Wed Dec 18, 2013 10:54 pm 
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Korupt wrote:
Honestly this all seems a bit unnecessary to me, great you beat the rank 1 alliance and you united 3 alliances to do so again great but to sit there and bash them because they are Greeny's team or to bash him makes you childish.


Exactly. If you did it all on your own, maybe then you'd actually have a reason to brag. But not only did you need that much support, you also had to talk 3 members into leaving the alliance. If anything, you have proven that Greeny is a threat. 1vs1 you couldn't take that "inactive leader" his alliance on (Why else get so many people to attack him? more crystals for you if you do it alone) so really, how awesome are you!

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 Post subject: Re: SAILing Into The Darkness
PostPosted: Thu Dec 19, 2013 4:29 am 
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So much hate and contempt for Greeny... lol does he really deserve it?


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 Post subject: Re: SAILing Into The Darkness
PostPosted: Thu Dec 19, 2013 7:43 am 
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GreenDayIsBack1 wrote:
If it takes backstabbing us too win good for you, its not something you wanna talk about.

End of story you killed my units.. nothing big cuz i was at school, ect busy with real life..

its a bit sad.. on your part..


Backstabbing is 1 of most sad things in battledawn.. and you all have done.. tbh idc we lost.. we are a family we win and lose no matter what happens. We never forget, never forgive.

But yes we knew THE PHI backstabbers would backstabbs us sooner or latter.. Thats what they are known for..


we'll Greeny.. we have our way backs.. but as i said.. over and over.. its time u stop crawling out of your DEEP DEEP grave..only to go to back DEEPER over and over... :mrgreen: and may you rest in peace.. though i got nothing to do with PHI this era.. nor do they know/knew im around.. im sure there's a reason why...

though i do have my applause on the 3 players of SAIL whom i believe did most of the work.. one of the shortest war i've known.. didnt even get to see it live.. REEEEEPLY!! :lol: :mrgreen:

anyways... back to watch mode..cant wait for the relic hand over as usual..

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