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 Post subject: Re: Earth 1: Era 12
PostPosted: Thu Jan 17, 2013 6:54 am 
Lieutenant Major
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Tick 745 update:

Alliances tick 745:

Spoiler:
Image


Players tick 745:

Spoiler:
Image


Territory tick 745:

Spoiler:
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RFTA is close to ED in power, if they find one high power player to join them they could be quite even.. RFTA, make me a tempting offer? ;) And they have them beat in crystals, although ED will gain some soon from killing SoLD.

Spoiler:
Image


ED and EC are getting ever close and SolD + subs are getting nuked to oblivion.. At least I believe that is the intention. Yet they keep fighting and dodging, kudos to them. They surely do not give in easily.

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 Post subject: Re: Earth 1: Era 12
PostPosted: Thu Jan 17, 2013 10:25 am 
Second Lieutenant
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Milanos wrote:

RFTA is close to ED in power, if they find one high power player to join them they could be quite even..



Please, don t give more ideas!! :P

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 Post subject: Re: Earth 1: Era 12
PostPosted: Thu Jan 17, 2013 10:37 am 
Second Lieutenant
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You have to give it to Sold...they keep fighting with under 100 squads and no territory or resources. It's the spirit that matters. You win, you lose, least you go out with a bang.

It is a shame an alliance with a huge rep in BD is going down in under 1000 ticks...but I guess nothing stays the same and time forgives noone

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KoH, MGH, LWB, NWL, KoTu
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 Post subject: Re: Earth 1: Era 12
PostPosted: Thu Jan 17, 2013 12:32 pm 
Specialist
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This round will never end by tick 1000 but it is good to see not so many alliance's working together for the win..Great job everybody :D


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 Post subject: Re: Earth 1: Era 12
PostPosted: Thu Jan 17, 2013 2:19 pm 
First Lieutenant
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cosmin1980 wrote:
It is a shame an alliance with a huge rep in BD is going down in under 1000 ticks...but I guess nothing stays the same and time forgives noone


Like I said earlier....their aggressiveness backfired

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Alias's: FiReStArTeR, SyRiNx, SnOwDoG, ByToR, Lex
Alliances (OLD SERVER)-FF- NOM ARM TdCt !i! -AG- (new server) ARM DoCE(CE) BUL5 XXX ED JFA
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 Post subject: Re: Earth 1: Era 12
PostPosted: Fri Jan 18, 2013 12:41 pm 
Private
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a week more max :twisted:


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 Post subject: Re: Earth 1: Era 12
PostPosted: Fri Jan 18, 2013 8:36 pm 
Second Lieutenant
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No problem. This is our first time to e1. Still testing grounds. The preparations were for it were made in 1 day. It was like "Hey Guys long time no see. New BD round starting in few days so wanna play? Okay lets do it."

And everything worked out so well. We were doing the best early game. What we didnt consider was that ED had too many supporters and helpers this era. Even if they didnt backstab the way they did we would have a really hard time to fight them all later on. But whatever. If we come back sometime again we will know to approach the world in a different manner. We accept failure, but what we dont accept is not trying.

Anyways, we are not dead yet. We got our armies still. Once we go for a battle we make sure to make it hurt a lot. After you kill our armies have fun nuking us till the end of era.

Oh and btw, this round is actually a fail for the BD staff. While we were competing boost was every 20 hrs. Now since we are gone boost is once every couple of days. Hats down ED you saved us all a lot of cash. Thank you :lol:

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 Post subject: Re: Earth 1: Era 12
PostPosted: Sat Jan 19, 2013 2:20 am 
First Lieutenant
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eddie2513 wrote:

Oh and btw, this round is actually a fail for the BD staff. While we were competing boost was every 20 hrs. Now since we are gone boost is once every couple of days. Hats down ED you saved us all a lot of cash. Thank you :lol:


and whos boosting :o

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Alias's: FiReStArTeR, SyRiNx, SnOwDoG, ByToR, Lex
Alliances (OLD SERVER)-FF- NOM ARM TdCt !i! -AG- (new server) ARM DoCE(CE) BUL5 XXX ED JFA
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 Post subject: Re: Earth 1: Era 12
PostPosted: Sat Jan 19, 2013 11:28 am 
Second Lieutenant
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SnOwDoG wrote:
eddie2513 wrote:

Oh and btw, this round is actually a fail for the BD staff. While we were competing boost was every 20 hrs. Now since we are gone boost is once every couple of days. Hats down ED you saved us all a lot of cash. Thank you :lol:


and whos boosting :o


Well nobody is boosting anymore. The competition is gone now. Only few reds spent here and there ;)

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 Post subject: Re: Earth 1: Era 12
PostPosted: Sat Jan 19, 2013 12:10 pm 
Second Lieutenant
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Eddie is right for the most part. Era should normally end by tick 1500 latest. None of the top 5 alliances has the moral right or the ability to claim victory over ED.

Truth is all of us just sit and built, due partly to inactivity and partly to the era long NAPs we had with both Sold and ED.

On SM side I can safely say we will handover to ED whenever asked to do so, as long as the others also keep their word. And they have no reason not to.

AI era was a breath of fresh air. E1 and E4 are becoming run of the mill servers with one alliance dominating easily. Most of the great 1 tick alliances are gone. And so will be BD's earnings from these servers unless they do something to shake things up and bring back the pros.

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Most crystals: 1067
Veni vidi vici


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