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 Post subject: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 7:00 pm 
Lieutenant Major
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I thought we went over this already. This is a bad dumb thing. Don't do bad dumb things.

This was already tested and failed to prove balanced or fun for anyone involved.

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 7:23 pm 
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Relic meet wallet.

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 8:04 pm 
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Relax, I'm sure he'll remove them before the world start.

They just automatically spawn.

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 8:23 pm 
Lieutenant Major
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Well it shouldn't be automatic.

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 9:20 pm 
Corporal
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Why put 10 relics in tick 1? If this still going on were are looking at a extremely short era.


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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 9:56 pm 
Major
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hey i'm not complaining i got to be apart of the fastest round won because of that :lol:

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Fri Aug 05, 2011 11:35 pm 
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psg188 wrote:
This was already tested and failed to prove balanced or fun for anyone involved.


I know kongregate servers do the same thing.....Release the relic in the beginning.

In E4 the relics are not out yet, and its 600+ tics. Seems it would be more difficult for the Admins to be unbiased when they are dictating when the relics are released.

There needs to be some kind of consistency on this matter.

"Relic meet wallet." :lol:

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Sat Aug 06, 2011 2:49 am 
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There is an automated function that releases relics at tick 1. This has been in place for over 1/2 a year now easily. When it was decided that this wasn't the way players wanted it to be the admins simply started deleting the relics at tick 1. The function still runs though I've asked to have it removed it's not typically an issue because the admins just delete the relics and release them after tick 500 usually.

I removed the relics, sorry they didn't get removed right at tick 1! :ugeek:

-Andrew

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Sat Aug 06, 2011 2:53 am 
First Lieutenant
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Yeah I noticed they were there on Tick 1 of Mars 2 as well. I told Haven I had sacrificed all my resources to attack them and hadn't even built any resource structures yet and he believed my every word. SUCH A SERIOUS GUY :mrgreen:

anyway,
Thanks for the input Andrew! Really appreciate the admins dropping in and saying their bit about what's going on. Gives everyone a more thorough understanding of important situations, and furthermore how could we REALLY enjoy the forum without your beautiful personalized trademark green font?

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 Post subject: Re: 10 Relics on Tick 1
PostPosted: Sat Aug 06, 2011 4:34 am 
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Just don't let it happen again :P

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