The problem with this game, Is the idea of giving tokens to second and third place. I understand in a solo player world, but in the alliance worlds, Giving someone tokens for second and third place encourages people to not only just sit there and do nothing the whole round, then give up relics to the alliance who boosted the most.
When i started, Alliances had 3-4 subs, back in the OC and people cried but they did not make as much of a difference as they do now, because everyone fought anyway, they wanted first place because that was the only way to get the extra resources at the start of the next round. (well near the end of the OC that is).
It is just very not cool, for people who are not new, but only have 8-9 friends because everyone is so well connected that they have around 10-30 friends plant on the world to help them. It makes it impossible for those alliances with only the ten of them, so their only option is to either die, or settle for second.
I think this is a really good point. I, myself have joined with friends to play in a server to do nothing and at the end get a relic or enough power that we can get 3rd place, and just like that we have 1k blues given to us and that's plenty reward for doing nothing.
- Handing relics. People are afraid of getting killed, hence instead of keeping the relic and defending them, they take the relics, get the crystals and several ticks' resource bonus, then give it to the 1st rank alliance. Wat is worse, is that the first rank allows it, they don't have to lose units on taking the relics, plus they don't have to worry about defending it until they take it back. So it's a win-win situation for both.
This is a good point you bring up as well. And i strongly believe this is tied to the reward for tokens for 2nd and third place like you had said in your post. Because at the core, players have developed this mentality(myself included) that we can always come back next era or try on other eras. it's kind of like saying i can quit anytime, but that's actually not true.
@mxmxm123 so basically what i mean is that there is nothing that provokes people to fight
and there isn't much else to do in this game to fight ..
I think this ties in with what LC says about crystals. Now i have thought about how in the OC there were not many crystals and people still went after rewards and whatnot. But i don't think that kind of mentality is tolerable anymore because we are used to this new way where we know there is a possibility of 1k+ crystals.
Overall, i like to think i've been enlightened with what you guys have been saying so far, esp the rank 2 and 3 rewards stuff, KEEP IT UP!!
Eh, I try to win every once and awhile. Gotta keep up appearances.