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 Post subject: How can Damage units be no good?
PostPosted: Fri Mar 26, 2010 9:34 pm 
Corporal
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I hear from so many long time playing players that Damage units are no good and not to build them. I was just looking all all the units and all the points they get. I see that Infantry get a 25% attack bonus on trucks. How do you figure up that? ( I will only use infantry for this question ) A infantry with armor and any attack shows 8 health and 2 damage and 1 for its range. Now if the infantry is ranged then it has 4 health and 4 damage and 3 range. If its a damage infantry then it has 6 health and 6 damage and 2 range. So by these numbers we need all 3 of them to help in major battles. We need health for the attack or damage our enemies give us. We need damage to cut down the health points of our enemies.

And the higher the points for range is the faster the attacks will be made. Longer range equals attack 1 before the armor or damage units. 3 then 2 then 1 is last. So yes 3 is great. Ok now for the question part lol. To me it looks like damage is way better then armor or ranged units. There is only 3 points for ranged units 1 2 and 3. Damage units is 2 so that's 1 higher then armor and only 1 less then ranged. The damage units have more health then the ranged units and the damage units have more damage then the armor or ranged units. Ranged units only have 1 good thing and that's 3 ranged. Armor has 1 and damage has 2. 3 is better then 2 but damage units still have more health then ranged and damage has more damage then ranged.

We all know ranged units are better then armor. We all know its good to have some armor to take all the hits from the enemies ranged units. But if we want to play this way then why not only build damage units instead of any armor or ranged units? They don't cost as much as ranged units witch is another plus! So some one explain to me why damage is not worth building. Im sure BD did'nt make them units to not be made!!!

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 Post subject: Re: How can Damage units be no good?
PostPosted: Fri Mar 26, 2010 10:31 pm 
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people got ther favs and stuff im sure ur not the only one who uses damage upgrades its just people build wat they think is better u think damage is better so ther for u but i perfer a lil of everthing lol

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 Post subject: Re: How can Damage units be no good?
PostPosted: Fri Mar 26, 2010 10:50 pm 
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here is why people use No damage

you want 1 round victories

Round 1 only range attacks
So you want enough range to pwn everything on the other side, but enough armour so that your more expensive range units dont take a single hit

thats the ideal battle, notice how damage cant do anything in that? all the armour needs to die first, and/or the range has to not kill everything one round. And that should not be happening

Also I once saw a post that showed how damage increases as the rounds progress the numbers shown stated that damage does NOT do more damage then range untill round 6 or something, not sure if thats true but yet another reason against damage

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 Post subject: Re: How can Damage units be no good?
PostPosted: Fri Mar 26, 2010 11:02 pm 
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true lol i was being lazy on that one but ya but were did u read that about round6 damage become stronger?

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 Post subject: Re: How can Damage units be no good?
PostPosted: Sat Mar 27, 2010 3:09 pm 
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make more since now. What i been doing is building ranged emp infantry and ranged rocket trucks and armor tanks of all attacks. For some reason my tanks don't die and ALL my ranged emp infantry do die. I though all armor type units die first then the damage and then the ranged units. The old client was a lot better about this with units. I used to build tanks to get killed so my ranged units would live and now my ranged units die and my armor units live. Seems like ranged units vs armor and ranged units they only kill the ranged units and not the armor units. It just dont make since to lose ranged units before armor units.

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 Post subject: Re: How can Damage units be no good?
PostPosted: Sat Mar 27, 2010 3:47 pm 
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It takes a 4 round battle, for damage units to do more than their range counterparts.

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 Post subject: Re: How can Damage units be no good?
PostPosted: Sat Mar 27, 2010 8:34 pm 
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range and armor better than dmg

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 Post subject: Re: How can Damage units be no good?
PostPosted: Sun Mar 28, 2010 6:47 pm 
Corporal
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Is there like a wikipedia for BD that i can go to and read about the units? any one have a link to the info about the units?


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 Post subject: Re: How can Damage units be no good?
PostPosted: Tue Mar 30, 2010 8:01 am 
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Lord Nitro wrote:
I used to build tanks to get killed so my ranged units would live and now my ranged units die and my armor units live. Seems like ranged units vs armor and ranged units they only kill the ranged units and not the armor units. It just dont make since to lose ranged units before armor units.



armor of one unit type will not protect another unit type

you need armor infantry to protect range infantry

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 Post subject: Re: How can Damage units be no good?
PostPosted: Tue Mar 30, 2010 3:54 pm 
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bork9128 wrote:
Lord Nitro wrote:
I used to build tanks to get killed so my ranged units would live and now my ranged units die and my armor units live. Seems like ranged units vs armor and ranged units they only kill the ranged units and not the armor units. It just dont make since to lose ranged units before armor units.



armor of one unit type will not protect another unit type

you need armor infantry to protect range infantry

and thats why you only use 1 chassis

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