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 Post subject: far sight
PostPosted: Thu Mar 21, 2013 3:50 pm 
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can't find far sight in wiki please explain it


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 Post subject: Re: far sight
PostPosted: Thu Mar 21, 2013 3:58 pm 
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a far sight or satellite scan (as they're called on Earth/mars), allows you to see things outside of your radar range. It costs 20 energy/mana for 5 ticks, and +2 mana/energy for every extra tick you want.

Hope it helped!

-apollo


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 Post subject: Re: far sight
PostPosted: Fri Apr 12, 2013 12:35 pm 
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if seen it that you can make a far sight on a colony does center the scan like the colonies radar range or gives info about the colony like units in target

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 Post subject: Re: far sight
PostPosted: Fri Apr 12, 2013 2:14 pm 
Lieutenant Major
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You also must have the second structure of the bottom row built to use it.

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 Post subject: Re: far sight
PostPosted: Fri Apr 12, 2013 2:26 pm 
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....And you can't use it if you're colony/castle is jammed.


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 Post subject: Re: far sight
PostPosted: Fri Apr 12, 2013 5:21 pm 
Sergeant Major
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a little tips, it's recommended to have a constant far sight or satellite scan on ur colony, u won't know when ur colony and every radars around u got jammed

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 Post subject: Re: far sight
PostPosted: Fri Apr 12, 2013 5:22 pm 
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I would find that more useful during times of war unless your in a smaller alliance where you can constantly afford to use energy on non-important things. >.<

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