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 Post subject: Missles
PostPosted: Mon Apr 30, 2012 11:45 pm 
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What exactly do missles do to colonies, does it reset control ticks?


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 Post subject: Re: Missles
PostPosted: Mon Apr 30, 2012 11:55 pm 
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It kills 10% of units and workers on the colony or 1 tick away from it. The new update also causes it to kill any agents on the colony and leave a radiation period lasting 3-6 ticks. Radiation damages all units on the colony 1hp per tick.

It does not reset control ticks. I don't think so anyway xD

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 Post subject: Re: Missles
PostPosted: Mon Apr 30, 2012 11:56 pm 
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thanks, i knew the 10% of the workers, so it doesnt change control ticks on colonies (as i know it does to ops)


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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:00 am 
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You got it :)

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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:02 am 
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it downgrades the OP, the downgrading reset the CT, not the nuke :)

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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:06 am 
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Missiles do reset control ticks. ;)

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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:14 am 
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o-ok, I'll just return back to the corner and re-learn BD

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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:36 am 
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so.. does it reset control ticks, or does it not ? XD


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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 12:44 am 
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Dawnice wrote:
Missiles do reset control ticks. ;)

believe in Dawnice, he's our walking wikipedia. If he say they do reset CT, they do reset CT.

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 Post subject: Re: Missles
PostPosted: Tue May 01, 2012 7:04 pm 
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to add on to that, downgrading an op does not reset CT ticks.

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