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 Post subject: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 9:17 am 
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Quote:
After a unit has gone up a level it is rewarded with stats (inf/veh/mech):
Level 1 + 1/2/3 HP
Level 2 + 1/2/3 HP
Level 3 + 1/2/3 Damage
Level 4 + 1/2/3 HP
Level 5 + 1/2/3 HP
Level 6 + 1 Range
Level 7 + 1/2/3 HP
Level 8 + 1/2/3 HP
Level 9 + 1/2/3 Damage
Level 10 + 1/2/3 HP
Level 11 + 1/2/3 HP
Level 12 + 1 Range

well, let me know in detail.

[[[[ HP ]]]]

it means when an Armour level becomes 1, (xp 70 for heavy to 139) what 1 HP ll do now (benifit?), ..and same for damage increase in level and HP 2 and incase of range increasing HP 3...???

If you can clear me the concept of HP, that what actually it is (Hit Points) and what it do. then no need of reading text below
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

___________________________________________________________________
___________________________________________________________________
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((If u have time, then let me know more)) :lol: (short and precise)

A>>> suppose a squad of Crushing Range, Tank/Heavy or Mech... all range units

B>>> all Mechs are Damage

C>>> all Mechs are Armour


Question::: :?: :?:

Case A ( 1 ) (RANGE): level 1, [have xp 70 to 139] how many armour tanks/ mechs it can kill without losing a unit...

Case A (1) (damage: XP (level 1): how many armour tanks/ mechs it can kill without losing a unit...

Case C (1 ): (ARMOUR) :level 1, how many armour tanks/ mechs it can kill, with out losing a unit.



Case A (2) ( Range): (level 2): _________

Case B (2) Damage: Level 2: ________

Case C (2) (armour): (level 2):__________



Case A 3 (range):_____________
etc

all levels :lol: :lol:

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 9:37 am 
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I don't really need to go to the cases, HP is wat it is, Health Point, the enemy unit must deal the exact damage in order to kill the units.

so if a unit deal 10 damage per turn, a unit with 10 or less HP will die in the first turn. While a unit with 11 to 20 HP will be killed in the 2nd turn.

so normally, u have 8 HP, and u get +4 HP for level bonus, instead of getting killed the first round, it will be killed on the second round, allowing them to deal one more round of damage.

that is, if it is allowed to deal damage.

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 9:42 am 
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aister wrote:
I don't really need to go to the cases, HP is wat it is, Health Point, the enemy unit must deal the exact damage in order to kill the units.

so if a unit deal 10 damage per turn, a unit with 10 or less HP will die in the first turn. While a unit with 11 to 20 HP will be killed in the 2nd turn.

so normally, u have 8 HP, and u get +4 HP for level bonus, instead of getting killed the first round, it will be killed on the second round, allowing them to deal one more round of damage.

that is, if it is allowed to deal damage.


thanks but still :? I have a squad of Tanks right now, having 290 xp (average) level 4...
what it can do :roll:

if against same squad without armour with no xp...

with lvl 1 xp, lvl 2 etc

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 9:45 am 
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it will make it harder to kill the units with increased HP, and allowing the damage dealer more chance to kill before they start to get hit.

u can think of it like putting extra armor into ur squads, they don't directly affect the damage nor the kill count.

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 10:12 am 
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thanks ! can some one give me any count for it? in numbers... I ll appreciate if any 1 can

suppose that lvl 4 range conc tank squad

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 3:47 pm 
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why don't u calculate that urself though?

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 6:23 pm 
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A key to becoming a pro in bd is to be able to calculate such things. ;)

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Wed Oct 02, 2013 11:48 pm 
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u made any KEY ? (think)

I can simply calculate BR, but not with level upgrades/Range upgrades like r4 r5 etc

cz I still don't hav clear concept of increasing kills by lvl upgrade of any type of squad, so that I can do battle Simulater of lik lvl 4 units Vs level 0 units or 1 etc

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Thu Oct 03, 2013 12:16 am 
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You know the damage regular units do and you know the amount of hp level 4 units do as well as their damage, it is simple math to calculate from there.

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 Post subject: Re: Increasing kill by increasing XP levels?
PostPosted: Thu Oct 03, 2013 10:11 am 
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Korupt wrote:
You know the damage regular units do and you know the amount of hp level 4 units do as well as their damage, it is simple math to calculate from there.


A concept that seems foreign to most players unfortunately.

-Pete

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