If you have mixed chassis and you all go for an attack the other team will destroy you if they are all one chassis, you will easy XP.
For squads I will set up a structure for you based on the chassis being used: For infantry you need to set up squads like this; 10 concussive armour units and 20 range units of either concussive, beam or explosive depending on what anit you are gonna do for tha squad. Never use anything but concussive armor as concussive units are the last to be attacked.
For vehicles you use the same thing but with 5 armour and 10 range.
and for mechs you use 3 armour to 7 range.
Make sure to have concussive armour only
Why Concussive ?:
Because concussive is the last kind of unit that will be attacked.
Explosive units die firs, then beam, then concussive so you will always last longer if your armours are concussive.
What do I name my squads ?:
AV for Anti Vehicles, AI for Anti Infantry, AT for Anti Tank
In those squads will be the corresponding anti-whatever in range units but the armour will be concussive.
Never mix your chassis because lets say you have inf anti vech, vech anti mechand mech anti inf. Someone using inf with propperly set up squads anti everything eventualy spread will kill whatever yousend at him as he will be built strongly you wont be.
That is an even battle yet the proper build wins:
Wow, but there are mechs:
The only way to win with that kind of build is through superior amount of forces which still means you take massive losses anyway as you have a sh*t build XD
Now, I heard that concussive armour dies last, it does die last but using it does not make you survive longer. People started building only concussive armor to be selfish and put the armor losses on their allies when they lost nothing or they lost much less. Now any player that knows the proper ratios builds only concussive armor so it is the same as if everyone had all type of armor. Now I don't want to insist on being selfish, it is just being fair because I also read that the armor loss will be distributed fairly among the members who participated in the battle (unless some has less than needed). But I agree, using all concussive armor will contribute nothing towards the battle result. So if u don't mind being the one who lose more armor, feel free to use beam and explosive armor
I rather find the Armour stuff a little funny.
I read guides on the forum saying that intelligent DISCIPLINED alliance should build armor relative to their chassis or that of their main enemy.
Armor doesn't normally make it out of the first 2 rounds of a major battle, but on an off occasion it might and it could be a good swing of damage if properly executed.
Most people will chalk this up to nonsense because armor does minuscule damage. But if you are infantry for instance, and you collectively build anti vehicle armor (Everyone in the alliance, which is difficult because people are punks), each squad of armor that survives to the third round would kill 5-6 opposing armor vehicles, and even better, if their armor doesn't survive that long, it could potentially kill the majority of a ranged squad.
I also read that if one person sends pure concussive and everyone else sent all forms of armor he would lose less since they would have to get through 2 kinds of armor before his is even touched. Building concussive armor was selfish when it first started because it allowed you to avoid losses while others took the hit. Now it does not matter much though since most people build purely concussive.I'd recommend you filling in an application for a mentor at the Adopt-A-Newb Center, would help you pass the learning curve a lot faster the owner of this thread