It is currently Thu Aug 28, 2014 6:27 am

All times are UTC - 5 hours





Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: who defeats who?
PostPosted: Sun Jul 28, 2013 6:40 pm 
Private 1st class
Private 1st class
 Profile

Joined: Tue Jun 04, 2013 9:20 am
Posts: 12
who defeats slashing? who defeats piercing? and who defeats heavies? any possible ratio when attacking?


Top
 

 Post subject: Re: who defeats who?
PostPosted: Sun Jul 28, 2013 6:54 pm 
BD Maintenance Team
BD Maintenance Team
User avatar
 Profile

Joined: Mon Aug 27, 2012 12:27 pm
Posts: 1287
Infantry = scissors
Vehicle = paper
Tank = rock
Scissors>paper>rock<scissors
Hope that's what you're asking and that helps... The weapon type of your chassis is just as important on a side note..

_________________
Add me on skype
BattleDawnPro

Check out RupertAngier's Wonderful Community Suggestions ;)
http://www.battledawn.com/forum/viewtopic.php?f=112&t=25755
Image
Image


Top
 

 Post subject: Re: who defeats who?
PostPosted: Sun Jul 28, 2013 6:58 pm 
Sr. Moderator
Sr. Moderator
User avatar
 Profile

Joined: Sun Oct 30, 2011 5:09 am
Posts: 3347
Gender: male
Slashing units do 100% damage to infantry, 50% damage to cavs, and 25% damage to heavies. Piercing does 100% damage to cavs, 50% damage to heavies, and 25% damage to infantry. Crushing does 100% damage to heavies, 50% damage to infantry, and 25% damage to cavs. So if you were to attack a heavy unit with a ranged crushing infantry unit that does 4 damage you will do 4 damage to the heavy. However if you attack the same heavy unit with an infantry unit with a slashing weapon you would only does 25% damage of the 4 attack points so you would only do 1 damage to him.
The ratio you should use in units is a 7:3 range to armor ratio, meaning 21 range units and 9 armor units per squad of infantry. 10 range and 5 armor or 11 range 4 armor per squad of cavs, and 7 range and 3 armor per squad of heavies. You should not mix chassis in your army so only build one unit type whether it be infantry, cav, or heavy. When you build your squad all of your armor should be slashing weapon since they die last in battle, it will save you armor units. For example, a squad of anti heavy units will have 21 crushing weapon range units and 9 slashing armor units. Your range units you will want to build for what you need, if you have no specific enemy at the moment try and keep a balance between your weapon types. If you have any other questions feel free to ask me or you can apply for a mentor viewtopic.php?f=401&t=1036.

_________________
Image


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
WarLingo Android Mobile Game

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl