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 Post subject: Re: Next WKRH - Sign up
PostPosted: Wed Oct 16, 2013 6:01 pm 
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 Post subject: Re: Next WKRH - Sign up
PostPosted: Wed Oct 16, 2013 6:59 pm 
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I think the civilians should get roles too.

No real powers, just instead of 5 civilians, (or whatever), we have a Blacksmith, a Farmer, a Cooper, an Executioner etc.

Actually, the executioner could have the power, that they decide how the lynched person dies each round (PM-ing it to Aister of course).

And I don't see why a loli Robin Hood wouldn't be pg-13, they did a furry Robin Hood, and that's apparently suitable for kids.

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Wed Oct 16, 2013 7:41 pm 
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fake wrote:
I think the civilians should get roles too.

No real powers, just instead of 5 civilians, (or whatever), we have a Blacksmith, a Farmer, a Cooper, an Executioner etc.

Actually, the executioner could have the power, that they decide how the lynched person dies each round (PM-ing it to Aister of course).

this seems pointless.

fake wrote:
And I don't see why a loli Robin Hood wouldn't be pg-13, they did a furry Robin Hood, and that's apparently suitable for kids.

we did have a prostitute roll for WKRH once or twice iirc..(that made for some interesting PMs)

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Wed Oct 16, 2013 10:04 pm 
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I am in, let's go, join the dark side, they have cookies.

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 12:26 am 
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Lets have a magician roll and a necromancer roll.
Magician can escape being lynched once and has some other power
Necromancer if lynched can revive himself during any night round and has some other power.

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 1:25 am 
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Slinkybd wrote:
Necromancer if lynched can revive himself

wut. that's not how necromancers work...

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 4:27 am 
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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 5:32 am 
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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 7:52 am 
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Slinkybd wrote:
Lets have a magician roll and a necromancer roll.
Magician can escape being lynched once and has some other power
Necromancer if lynched can revive himself during any night round and has some other power.

magician is a good one, though necromancer is a little bit...

necromancer are those who raised the dead and have them obey him, putting him into WKRH means resurrect one lynched or murdered person and have that person's power for that night round. That power will become unusable afterwards.

for example, the witch got lynched at day 2, the necromancer can get the witch's power at night 2 to know a specific person's role. However after night 2 the witch's power can't be used again.

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 Post subject: Re: Next WKRH - Sign up
PostPosted: Thu Oct 17, 2013 10:14 am 
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aister wrote:
Slinkybd wrote:
Lets have a magician roll and a necromancer roll.
Magician can escape being lynched once and has some other power
Necromancer if lynched can revive himself during any night round and has some other power.

magician is a good one, though necromancer is a little bit...

necromancer are those who raised the dead and have them obey him, putting him into WKRH means resurrect one lynched or murdered person and have that person's power for that night round. That power will become unusable afterwards.

for example, the witch got lynched at day 2, the necromancer can get the witch's power at night 2 to know a specific person's role. However after night 2 the witch's power can't be used again.


Isnt that what I said! ;) ~Jesse

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