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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 1:08 pm 
Second Lieutenant
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QUENTIN wrote:
...and the meek will inherit the earth...

;)

The Worlds Most Powerful Alliances: (TICK 1267)

1. Nubs (score rank 4) - 1,655
2. KMO (score rank 2) - 1,635
3. NJ (score rank 1) - 1,564
4. MOO (score rank 5) - 1,510
5. RDH (score rank 3) - 1,471
6. BA (score rank 8) - 1,455
7. HINI (score rank 7) - 1,337
8. PHIZ (score rank 9) - 1,320
9. TLA ( score rank 6) - 1,311
10. TW (score rank 11) - 1,181
11. BA, (score rank 12) - 1,150
12. NJ0 (score rank 10) - 1,139


Thanks for the stats :) but the power rating has to be taking with a pinch of salt as the amount of power a player or team has, includes such things as workers.

Also at this point of the game many player have R4 and R5 which is real power but not represented in the power rating.

Just saying :|


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 1:35 pm 
Sergeant
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peter1712 wrote:
great battle 1v1 and NJ! too bad such a great alliance decided to suicide at the request of higher powers....


What higher powers?
We weren't meatshield, we were alliance on our own. Every ally was against the suicide but we had our own reasons. Now we can have some juicy sleeps, our job here is done.


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 3:28 pm 
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lud1 wrote:
peter1712 wrote:
great battle 1v1 and NJ! too bad such a great alliance decided to suicide at the request of higher powers....


What higher powers?
We weren't meatshield, we were alliance on our own. Every ally was against the suicide but we had our own reasons. Now we can have some juicy sleeps, our job here is done.


Pantera showed it on broadcast. Satan asked you to suicide.

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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 5:08 pm 
Sergeant
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Lolowut wrote:
lud1 wrote:
peter1712 wrote:
great battle 1v1 and NJ! too bad such a great alliance decided to suicide at the request of higher powers....


What higher powers?
We weren't meatshield, we were alliance on our own. Every ally was against the suicide but we had our own reasons. Now we can have some juicy sleeps, our job here is done.


Pantera showed it on broadcast. Satan asked you to suicide.



LOOL, the signs were clear, we had to do it xD


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 5:11 pm 
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Ilona wrote:
Let me explain it, it may help to understand
Its not even a bug and for sure also nothing that is in admins hand, its how the tick engine works.

Whenever a tick starts to turn, there are more than 30 actions happening in our database. Visual (client stuff), update of resources, battle calculations, spy attacks,...
So when you do an action really EOT, it can happen that there was already some things calculated, and others not.
For example: A gate was already shown as locked, you can still turn your squads, as the spy action on the server side didn't happen yet.
Thats nothing we can change. E6 is the first server who turns ticks (as result of last era CE glitches), so its pretty accurate at 0:00 and still it can take up to 90 seconds (depends on how much is going on) till the tick has really changed.

Spy actions can't be done when the server turns ticks. This is also a result of last CE.
The only way to prevent such issues would be that you can't do ANY actions in the last 5 minutes of a tick and even this wouldn't help much.

As the game was invented, there was just no thought about doing everything in the last seconds and now, its no way to change the core mechanics like the tick engine. It is no real-time game, it is a tick based game



ok, if this is NEAR this 90 seconds ( "can take up to 90 seconds" !!! till the tick realy changes) , then it is worst mistake in game.
if you make trap, you make lock, and enemy just press TURN back AFTER you did spy lockdown , then enemy army MUST STAY in op.
it cant escape from lock becouse enemy is late to press buton, you can just change how actions are done in changing of tick, you BRAINIACS, what is problem in it???

and it ISNT RARE, i have seen it many times in last 3, 4 months, and especialy in CE.
that things change a lot in game, if one army ecape from lock, other army flys in lockdown, and have maybe serious problems, maybe dies instead of WIN , as it should be if game isnt BROKEN.

FIX damn game, i had that problem already, and when i told to Ilona how enemy escape from lock, she said something like:
"ah, that is glitch, it happends.."
it is like she said:
"who cares , fuccck you Niko, i dont care if game is broken and bad, just give me my money , that is all i care about .."


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 6:07 pm 
First Lieutenant
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Its true -

Make the game do the calculations AFTER the tick turns instead of BEFORE.


For this to have been an issue for so long is pretty laughable.

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Previous Alliances; Prr, XXIV, DrTY, Doom, FF, CAE, AUA , IRON, IW.


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 7:24 pm 
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LizardBH wrote:
hats off to 1v1,great battle


In what way? It's a suicide, whatever way you put it. Though yes, they did bring a lot of squads :lol:

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Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.


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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 8:11 pm 
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Milanos wrote:
LizardBH wrote:
hats off to 1v1,great battle


In what way? It's a suicide, whatever way you put it. Though yes, they did bring a lot of squads :lol:



Doesen't matter,it's still one of the biggest fights this CE era saw.I'm glad that NJ finally had a battle instead letting all their subs die for them lol :lol:

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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 8:14 pm 
First Lieutenant
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LizardBH wrote:
Milanos wrote:
LizardBH wrote:
hats off to 1v1,great battle


In what way? It's a suicide, whatever way you put it. Though yes, they did bring a lot of squads :lol:



Doesen't matter,it's still one of the biggest fights this CE era saw.I'm glad that NJ finally had a battle instead letting all their subs die for them lol :lol:


WSS and RDH are not subs of NJ. Only subs NJ have are NJo and NJa.

The rest fight to protect their own land. For example, RDH fights in greenland because they are invading North America which is ours.

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Most Power: 445
Most Crystals: 287
Most Kills: 62,190
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 Post subject: Re: Championship Era Discussion Thread
PostPosted: Fri Jul 25, 2014 9:37 pm 
Second Lieutenant
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ShadowReaperX wrote:

WSS and RDH are not subs of NJ. Only subs NJ have are NJo and NJa.

The rest fight to protect their own land. For example, RDH fights in greenland because they are invading North America which is ours.



Agreed WSS RDH are not subs

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