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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 12:33 am 
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lifenstuff wrote:
the range anti vechs were eliminated the first round, they needed more armor.


also DR lost 68 squads, if all 12 build ~6 squads of pure armor they should be back where they started



anyways good battle guys

Ya the war is basically over we just have to collect our prize.

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 12:37 am 
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@Legend.. ya it was worth it to join CE despite being busy with RL.. It's like the old BD days where there is war everywhere..
I too hope BME comes back 4 more fun but will we let them :twisted:

@Life.. Won't take too long to build armors with all the mass boost :mrgreen:

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 3:05 am 
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"BME tried their best, but sometimes that is not enough. I hope they do rebuild and don't give up."

I wouldnt consider making a move per day our best.. there was plenty of time to move, but like i said, we arent active enough for that :D
But gratz, it was about time already

Ill keep playing as i was before, my goal is to kill units not win.

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 3:09 am 
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i dont think BME tried their best :P

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Thank you matt and ilona !! :D :D


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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 2:19 pm 
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Arifureta wrote:
"BME tried their best, but sometimes that is not enough. I hope they do rebuild and don't give up."

I wouldnt consider making a move per day our best.. there was plenty of time to move, but like i said, we arent active enough for that :D
But gratz, it was about time already

Ill keep playing as i was before, my goal is to kill units not win.


I have tried to make it clear we took our time to reduce losses and rebuild, but obviously that was not clear.

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 2:23 pm 
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That could be done easily and sooner with proper planning. Something which you lacked.

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 2:36 pm 
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Arifureta wrote:
That could be done easily and sooner with proper planning. Something which you lacked.

Its a one tick world we have vehicle chasis and it takes time to rebuild. I am sorry we didn't rush your defeat

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 2:44 pm 
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Arifureta wrote:
That could be done easily and sooner with proper planning. Something which you lacked.


Boo uh, i got "defeated" :lol:

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 2:52 pm 
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Arifureta wrote:
Arifureta wrote:
That could be done easily and sooner with proper planning. Something which you lacked.


Boo uh, i got "defeated" :lol:

I am sorry whether you were playing or not the loss of your units should be considered a loss and once you are conquered a defeat.

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 Post subject: Re: PAIN v/s BME
PostPosted: Tue Apr 16, 2013 3:09 pm 
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LegendofthePast wrote:
Arifureta wrote:
Arifureta wrote:
That could be done easily and sooner with proper planning. Something which you lacked.


Boo uh, i got "defeated" :lol:

I am sorry whether you were playing or not the loss of your units should be considered a loss and once you are conquered a defeat.


Gratz?

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