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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 
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 Post subject: spys
PostPosted: Sat Sep 26, 2009 3:00 am 
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Joined: Sun Sep 20, 2009 4:51 am
Posts: 27
three questions:
are spys good?
and
what do they do exactly?
and
do u need alot of men to go with them to battle?


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 Post subject: Re: spys
PostPosted: Sat Sep 26, 2009 4:04 am 
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1.
spys can change a war completly, so yeah they can be good if you know how to use them, me and a mate killed 70 squads with just 40 squads because we used spys, we didn't lose much ether :P

2.
spys can do several things, when on your colony they can make spy protecton to help you if some one try to use a spy on you, when on op/colony of some one not in ur alliance they can make all vehicles, infantery and tanks hp 1 if you got enough energy and infiltration ticks.
and if you get the spy academy you can do lock down which make it imposible for people to send units out, and i thing imposible to relocate.

3.
to train 1 spy it take 1 worker, and spys make you able to fight bigger armyrs, but there are always limits

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http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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 Post subject: Re: spys
PostPosted: Sat Sep 26, 2009 4:07 am 
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Joined: Sun Sep 20, 2009 4:51 am
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thnx 4 tht


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