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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 
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 Post subject: Alliances
PostPosted: Tue Sep 15, 2009 11:36 am 
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Joined: Wed Sep 09, 2009 6:55 pm
Posts: 4
This might be a stupid question with the answer posted everywhere already, but I can find it anywhere. Whats the max number of members in an alliance? And what info do you get from spies that you cant get from scanning?


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 Post subject: Re: Alliances
PostPosted: Tue Sep 15, 2009 12:28 pm 
Lieutenant Major
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 YIM  Profile

Joined: Wed Jul 01, 2009 7:07 am
Posts: 2021
Location: TC ,Michigan
Gender: male
24

spies dont give you information they let you do other things like damage units or or prevent units from leaving

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Gate of Babylon
Top rank 18
Top alliance rank 2


Last edited by bork9128 on Tue Sep 15, 2009 12:35 pm, edited 1 time in total.

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 Post subject: Re: Alliances
PostPosted: Tue Sep 15, 2009 12:28 pm 
First Lieutenant
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 YIM  Profile

Joined: Wed Jun 03, 2009 11:27 am
Posts: 505
Location: MA, US
Gender: male
Max alliance members: 24

You don't scan with spies. Spies are to cause damage either by:
- Bringing infantry, vehicles, or tanks down to 1 Hit Point (HP)
- Locking down an Outpost (OP) or colony so your enemy can't leave.
- (i think) you can also attack their colony by burning up oil and knocking down their energy, or even knocking down the their popluation.

Or provide you colony/ops protection against spy attacks.


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