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Scragz
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Post subject: lockdowns Posted: Thu Mar 07, 2013 1:35 pm |
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| Private 1st class |
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Joined: Wed Feb 27, 2013 4:57 am Posts: 15
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HI guys can some one please explain the in's and out's of a lockdown.
Basically why does it not do what it says on the box so to speak..
How is it squads can escape a lock down? Put in place one tick earlier?
If I get a intel report saying.. You have locked down (target X) no squad or missiles can leave the target.
And and on the next tick I see their squad bailing out.. What am I missing in this process????
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starwa7s
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 1:40 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 411 Location: Behind you Gender: male
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Could they have possibly delayed their squads before you managed to lock them down?
_________________

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Scragz
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 1:50 pm |
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| Private 1st class |
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Joined: Wed Feb 27, 2013 4:57 am Posts: 15
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starwa7s wrote: Could they have possibly delayed their squads before you managed to lock them down? I have no idea. delaying launch makes squads escape lockdowns????
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starwa7s
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 1:59 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 411 Location: Behind you Gender: male
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apollo
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 2:08 pm |
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Joined: Sun May 31, 2009 8:48 pm Posts: 4318 Location: Chicago, IL, USA. Gender: male
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starwa7s wrote: Yer if you have squads delayed technically they have already left the op I guess  Yes, if you have squads on delay, they are not included in the lockdown. Same for missiles. Which is why it is always a good tactic to keep your army on delay when in the middle of a war, so as to avoid the lock down.
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Scragz
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 2:11 pm |
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Joined: Wed Feb 27, 2013 4:57 am Posts: 15
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starwa7s wrote: Yer if you have squads delayed technically they have already left the op I guess  Are you serious? Are they visible to the enemy? I locked down the target right at the beginning of the tick and refreshed the game to see if any squads where on their way to assist near the end of the tick and nothing was showing. Wow so what you telling me is if a run a delay of squad launch say for 3 ticks and cancel that every tick and reset none of my squads will ever be caught in a lockdown.. while I am online and playing..
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starwa7s
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 2:16 pm |
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Joined: Mon Oct 15, 2012 4:08 pm Posts: 411 Location: Behind you Gender: male
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apollo
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 2:22 pm |
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Joined: Sun May 31, 2009 8:48 pm Posts: 4318 Location: Chicago, IL, USA. Gender: male
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Or just get locked down anyway, because we're lazy. xD
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Scragz
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 2:23 pm |
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Joined: Wed Feb 27, 2013 4:57 am Posts: 15
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starwa7s wrote: You can't see other alliance squads on delay, only your own alliance  So long as you don't turn your squads in to a lockdown and you kept delaying it yes, you could just escaping lockdowns xD but that's a lot of activity, much easier to just build a new op and stack spy protection on it  wow ok so it DOES NOT do what is says on the box.. squads and missiles are able to leave the target even though they do not show as having left the target.. thanks for the info
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signlord
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Post subject: Re: lockdowns Posted: Thu Mar 07, 2013 8:20 pm |
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Joined: Sun Sep 26, 2010 2:52 pm Posts: 982 Location: Sailing in Black Pearl
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Scragz wrote:
wow ok so it DOES NOT do what is says on the box..
squads and missiles are able to leave the target even though they do not show as having left the target..
thanks for the info
the squads/ missile have already left.. it's just not shown to any1 else accept alliance member due 2 delay 
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