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 Post subject: Camps
PostPosted: Fri Nov 18, 2011 9:47 am 
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Why don't the camps seem to be going?
I have had camps for over a 100 ticks now, with no units on? Its a bit annoying as, I now want ops where some of them are placed? I can never remember it being like that, has it changed?


Imperial


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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 9:55 am 
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dan870 wrote:
Why don't the camps seem to be going?
I have had camps for over a 100 ticks now, with no units on? Its a bit annoying as, I now want ops where some of them are placed? I can never remember it being like that, has it changed?


Imperial


hmmmm maybe try conquering the camps---> and then move your units back to an outpost/colony

happened to me several times and that seemed to help :D

[color=#40FF00]Reasons why this is happening:was an colony but got deleted or the owner of troops got deleted and his troops were on that op so it turned into a camp etc.


Hope I helped ya :)


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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:03 am 
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Thing is though i already own the camps, but i haven't kept any of the units on, its quite annoying >.>

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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:07 am 
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Ok,I'd say this is a glitch,but we'll wait for admin Simmen to look at this post ^^

Just be patient and enjoy the forums :D

-zarule6


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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:09 am 
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there is only one possibility

there are at least one agent there

u can't do anything with that (except when the agent catching is implemented).

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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:10 am 
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A camp will not disappear until all "attached" items to it are no longer "attached"
"Attached" things include: Incoming/outgoing/moving squads of any type (including nukes and spies), or an agent planted on the camp

Are there any incoming/outgoing/moving squads (squads/nukes/spies) related to that camp? If not, perhaps there's an agent in the camp, which could be why the camp isn't disappearing

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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:16 am 
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1783298 wrote:
A camp will not disappear until all "attached" items to it are no longer "attached"
"Attached" things include: Incoming/outgoing/moving squads of any type (including nukes and spies), or an agent planted on the camp

Are there any incoming/outgoing/moving squads (squads/nukes/spies) related to that camp? If not, perhaps there's an agent in the camp, which could be why the camp isn't disappearing


What if the player had a spy,left it on the camp and was deleted=bad luck


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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:19 am 
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Too much of a coincidence, i have too many camps for it all to be blamed on agents


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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:21 am 
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dan870 wrote:
Too much of a coincidence, i have too many camps for it all to be blamed on agents

With the amount of agents there can be nowadays (10 per player), you never know, maybe someone really had it for you

But if you really think there's something wrong, maybe you could try messaging your admin ingame

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 Post subject: Re: Camps
PostPosted: Fri Nov 18, 2011 10:22 am 
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1783298 wrote:
dan870 wrote:
Too much of a coincidence, i have too many camps for it all to be blamed on agents

With the amount of agents there can be nowadays (10 per player), you never know, maybe someone really had it for you

But if you really think there's something wrong, maybe you could try messaging your admin ingame


what a person can have 10 spies,no your joking or lying or well wow :o


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