It is currently Fri Apr 26, 2024 2:37 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next

Fusion Workers?
Yes 85%  85%  [ 28 ]
No (why?) 6%  6%  [ 2 ]
Tweak (how?) 9%  9%  [ 3 ]
Total votes : 33
Author Message
 Post subject: Fusion Workers
PostPosted: Sun Sep 06, 2015 2:17 pm 
Captain
Captain
User avatar
 WWW  Profile

Joined: Sun Apr 27, 2014 4:15 pm
Posts: 923
Gender: male
So this idea is different from most we see here, so stick with me on this guys :)

Its call Fusion Workers. The concept is a way to upgrade items in the fusion core for cheaper than it would normally take buying item boxes to fuse away. But the catch is that it takes time.

Obviously this would have it's own section, looking similar to the fusion core. But instead of items to fuse into others, there is a list of your items and a small list of payable workers.

Each worker will need an full, upfront payment of a set amount of SM, each will have different power point fusion rates. Each worker can/will fuse certain items depending on their skill. All will work until the item they're given has been upgraded one level.

Here are some examples. Any of these values can be changed for balancing.

Rookie Worker
Unlocked at level 5.
1 power point added every 5 seconds.
25,000 SM payment needed.
Upgrades common and rare items.

Average Worker
Unlocked at level 10.
1 power point added every 3 seconds.
60,000 SM payment needed.
Upgrades common, rare, and epic items.

Advanced Worker
Unlocked at level 20.
1 power point added every second.
100,000 SM payment needed.
Upgrades common, rare, epic, and legendary items.

Expert Worker
Unlocked at level 30.
2 power points added every second.
250,000 SM payment needed.
Upgrades all items.

Ultimate Worker
Unlocked at 1,000,000 experience points.
20 power points added every second.
1,000,000 SM payment needed.
Upgrades mythical items only.

You can only have one worker adding fusion to one item at any given moment.

EDIT - Any item fused by a worker cannot be fused in the fusion core into items will higher rarity. So you can't fuse up a common item and then fuse it into a mythical. Items fused by workers can only be fused with items of lower or identical rarity.

So what do you think? Post a response and vote in the poll! :)

_________________
Maxx.


Last edited by WarrMachine on Thu Jan 14, 2016 10:08 pm, edited 2 times in total.

Top
 

 Post subject: Re: Fusion Workers
PostPosted: Sun Sep 06, 2015 3:33 pm 
Lieutenant Major
Lieutenant Major
User avatar
 WWW  Profile

Joined: Wed May 14, 2014 11:16 am
Posts: 1421
One of the best ideas I ever read here :!:

Very nice Warr :!:

Like in BD ... there are workers for producing energy, metall & oil.

Suggest for the name for my Rookie Worker : Ogonnak
:!:
:lol:

The problem will be ... same as for many other suggestios ... why should the developer/s give again stuff, which makes you able to build all faster :?:

Anyway ... a YES from me (and I really give only a YES if its really a good idea and that is very rare) :!:

Sidenote:
- 2 years ago the "building process" for a good mech and also for 3 mechs (level15 / 23 / 30 with one mech-slot ... was a lot to change every time)
was very "slow" compaired to now
- also to have a high fusion-level was hard work (without paying)
- under the line ... you had to "work" a lot to stay at top, but your work payed off

- NOW so many new players rise so fast to really good mechs and able to stay in the Top 10 with a good win-loss ratio

Reason : new campaign, gift keys, % from boxes increase, etc. etc. (some cheating ways - I NEVER used) etc. give you right now the possibility to raise fast your building.

And thats the reason, why I cannot understand, why so many requires/wishes more free stuff
:!:

BUT a YES for this idea :!:

;)

_________________
---------------------------------------------------------------------------------------------------------
Image
---------------------------------------------------------------------------------------------------------


Top
 

 Post subject: Re: Fusion Workers
PostPosted: Sun Sep 06, 2015 4:04 pm 
Lieutenant Major
Lieutenant Major
User avatar
 YIM  Profile

Joined: Sat Jul 17, 2010 2:35 am
Posts: 2011
Location: You see that mansion across the road? Yeah, there
Gender: male
I like this idea. Numbers will have to be worked out by the devs but the concept is a good idea.

_________________
Best rank:1
Most Crystals:34
Most power:192
Best alliance finished:1st


Skype: ads126bd

The Silent Spammer.


Top
 

 Post subject: Re: Fusion Workers
PostPosted: Sun Sep 06, 2015 4:34 pm 
Captain
Captain
User avatar
 WWW  Profile

Joined: Mon Sep 10, 2012 3:43 am
Posts: 714
Location: Chorus.
Gender: male
I agree with this, except for the fact that you require 1mil SM and 1mil XP to unlock the mythical guy :s

Also, best.. I thought you were being normal and sincere for a second, and then you were like Rookie worker is Ogonnak heuheuheuehuehu

_________________
Image
^ Thanks Andy!


Top
 

 Post subject: Re: Fusion Workers
PostPosted: Sun Sep 06, 2015 4:39 pm 
Captain
Captain
User avatar
 WWW  Profile

Joined: Sun Apr 27, 2014 4:15 pm
Posts: 923
Gender: male
TorturedZealot wrote:
I agree with this, except for the fact that you require 1mil SM and 1mil XP to unlock the mythical guy :s

WarrMachine wrote:
Here are some examples. Any of these values can be changed for balancing.


Chill dude :lol:

_________________
Maxx.


Top
 

 Post subject: Re: Fusion Workers
PostPosted: Mon Sep 07, 2015 1:29 am 
Captain
Captain
User avatar
 WWW  Profile

Joined: Mon Sep 10, 2012 3:43 am
Posts: 714
Location: Chorus.
Gender: male
didnt read that xD

_________________
Image
^ Thanks Andy!


Top
 

 Post subject: Re: Fusion Workers
PostPosted: Thu Sep 10, 2015 7:09 am 
First Lieutenant
First Lieutenant
User avatar
 WWW  YIM  Profile

Joined: Tue Apr 29, 2014 3:33 am
Posts: 540
Location: Earth
Gender: male
I dont like it. Why?
Spoiler:
because i like it

_________________
Image


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl