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 Post subject: Mech Weight and Corrosive Weapon Types
PostPosted: Tue Jul 21, 2015 11:21 pm 
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Joined: Tue Jul 07, 2015 5:49 pm
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Just a thought about creating low weight mechs that can have more turns. For example, a mech with a weight of lower than 500 would get 4 turns vs. the normal 2. This would create interesting battles against heavier mechs and provide for more interesting outcomes.

Was also thinking that it would be neat to have a new weapon type labelled corrosive. These weapons would be able to take down energy reserves and increase heat meters at the same time but would have lower overall damage than energy type weapons.

It would also be fun to see new melee weapons such as hammers, maces and battle axes.


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